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Searched refs:bindWorkerContext (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DRendererGL.cpp369 bool RendererGL::bindWorkerContext(std::string *infoLog) in bindWorkerContext() function in rx::RendererGL
461 mValid = mRenderer->bindWorkerContext(infoLog); in ScopedWorkerContextGL()
DRendererGL.h126 bool bindWorkerContext(std::string *infoLog);