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Searched refs:bind_mask (Results 1 – 3 of 3) sorted by relevance

/third_party/vixl/benchmarks/aarch64/
Dbench-utils.cc147 uint32_t bind_mask = static_cast<uint32_t>( in GenerateArbitrarySequence() local
149 BindPendingLabels(bind_mask); in GenerateArbitrarySequence()
279 void BenchCodeGenerator::BindPendingLabels(uint64_t bind_mask) { in BindPendingLabels() argument
280 if (bind_mask == 0) return; in BindPendingLabels()
291 while ((it != labels_.end()) && (bind_mask != 0)) { in BindPendingLabels()
292 if ((bind_mask & 1) != 0) { in BindPendingLabels()
302 bind_mask >>= 1; in BindPendingLabels()
Dbench-utils.h218 void BindPendingLabels(uint64_t bind_mask);
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_buffer.c57 unsigned bind_mask = (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER | in svga_buffer_needs_hw_storage() local
66 bind_mask |= PIPE_BIND_CUSTOM; in svga_buffer_needs_hw_storage()
79 return !!(template->bind & bind_mask); in svga_buffer_needs_hw_storage()