/third_party/ffmpeg/libavcodec/ |
D | sbc.c | 85 int bitneed[2][8], loudness, max_bitneed, bitcount, slicecount, bitslice; in ff_sbc_calculate_bits() local 115 bitcount = 0; in ff_sbc_calculate_bits() 120 bitcount += slicecount; in ff_sbc_calculate_bits() 128 } while (bitcount + slicecount < frame->bitpool); in ff_sbc_calculate_bits() 130 if (bitcount + slicecount == frame->bitpool) { in ff_sbc_calculate_bits() 131 bitcount += slicecount; in ff_sbc_calculate_bits() 145 for (sb = 0; bitcount < frame->bitpool && in ff_sbc_calculate_bits() 149 bitcount++; in ff_sbc_calculate_bits() 150 } else if ((bitneed[ch][sb] == bitslice + 1) && (frame->bitpool > bitcount + 1)) { in ff_sbc_calculate_bits() 152 bitcount += 2; in ff_sbc_calculate_bits() [all …]
|
D | mlpenc.c | 91 int bitcount; member 1581 bo->bitcount = lsb_bits * dp->blocksize; in no_codebook_bits_offset() 1621 bo->bitcount = lsb_bits * dp->blocksize; in no_codebook_bits() 1640 int lsb_bits = 0, bitcount = 0; in codebook_bits_offset() local 1678 bitcount += ff_mlp_huffman_tables[codebook][sample + codebook_offset][1]; in codebook_bits_offset() 1685 bo->bitcount = lsb_bits * dp->blocksize + bitcount; in codebook_bits_offset() 1712 if (temp_bo.bitcount < previous_count) { in codebook_bits() 1713 if (temp_bo.bitcount < bo->bitcount) in codebook_bits() 1720 previous_count = temp_bo.bitcount; in codebook_bits() 1952 int bitcount; member [all …]
|
/third_party/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/ |
D | bitcount.glsl | 3 ; FUNC-LABEL: {{^}}@bitcount: 9 #shader fs bitcount
|
/third_party/astc-encoder/Source/ |
D | astcenc_integer_sequence.cpp | 454 unsigned int bitcount, in write_bits() argument 458 unsigned int mask = (1 << bitcount) - 1; in write_bits() 485 unsigned int bitcount, in read_bits() argument 489 unsigned int mask = (1 << bitcount) - 1; in read_bits()
|
D | astcenc_find_best_partitioning.cpp | 369 int bitcount = partition_mismatch2(bitmaps, bsd.coverage_bitmaps_2[i]); in count_partition_mismatch_bits() local 370 mismatch_counts[i] = astc::max(bitcount, static_cast<int>(bsd.partitioning_valid_2[i])); in count_partition_mismatch_bits() 377 int bitcount = partition_mismatch3(bitmaps, bsd.coverage_bitmaps_3[i]); in count_partition_mismatch_bits() local 378 mismatch_counts[i] = astc::max(bitcount, static_cast<int>(bsd.partitioning_valid_3[i])); in count_partition_mismatch_bits() 385 int bitcount = partition_mismatch4(bitmaps, bsd.coverage_bitmaps_4[i]); in count_partition_mismatch_bits() local 386 mismatch_counts[i] = astc::max(bitcount, static_cast<int>(bsd.partitioning_valid_4[i])); in count_partition_mismatch_bits()
|
D | astcenc_symbolic_physical.cpp | 39 int bitcount, in write_bits() argument 43 int mask = (1 << bitcount) - 1; in write_bits() 70 int bitcount, in read_bits() argument 74 int mask = (1 << bitcount) - 1; in read_bits()
|
D | astcenccli_image_load_store.cpp | 1788 uint32_t bitcount = hdr.ddspf.rgbbitcount; in load_dds_uncompressed_image() local 1795 …if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0… in load_dds_uncompressed_image() 1802 …else if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask… in load_dds_uncompressed_image() 1809 …else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) in load_dds_uncompressed_image() 1816 …else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) in load_dds_uncompressed_image() 1823 …else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) in load_dds_uncompressed_image() 1830 …else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) in load_dds_uncompressed_image() 1837 else if ((flags & 0x40) && bitcount == 16 && rmask == 0xFFFF && gmask == 0xFFFF0000) in load_dds_uncompressed_image() 1844 else if ((flags & 0x20001) == 0x20001 && bitcount == 16 && rmask == 0xFF && amask == 0xFF00) in load_dds_uncompressed_image() 1851 else if ((flags & 0x20000) && bitcount == 8 && rmask == 0xFF) in load_dds_uncompressed_image() [all …]
|
D | stb_image_write.h | 839 …atic unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) in stbiw__zlib_flushf() argument 841 while (*bitcount >= 8) { in stbiw__zlib_flushf() 844 *bitcount -= 8; in stbiw__zlib_flushf() 879 #define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) 881 (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) 906 int i,j, bitcount=0; in stbi_zlib_compress() 977 while (bitcount) in stbi_zlib_compress()
|
D | astcenc_compress_symbolic.cpp | 463 int bitcount = free_bits_for_partition_count[partition_count - 1] - bm.weight_bits; in compress_symbolic_block_for_partition_1plane() local 464 if (bitcount <= 0) in compress_symbolic_block_for_partition_1plane() 478 qwt_bitcounts[i] = bitcount; in compress_symbolic_block_for_partition_1plane()
|
/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/ |
D | astc_integer_sequence.cpp | 220 int bitcount, in read_bits() argument 224 int mask = (1 << bitcount) - 1; in read_bits()
|
D | astc_symbolic_physical.cpp | 26 int bitcount, in read_bits() argument 30 int mask = (1 << bitcount) - 1; in read_bits()
|
/third_party/ltp/testcases/kernel/mce-test/tsrc/ |
D | ttable.c | 150 int bitcount(u64 v) in bitcount() function 199 if (bitcount(bits[w].bit) > 1) in table()
|
/third_party/mesa3d/src/amd/registers/ |
D | parse_kernel_headers.py | 690 def bitcount(n): function 810 'bits': [shift, shift + bitcount(masks[name][field]) - 1],
|
/third_party/openh264/codec/common/inc/ |
D | macros.h | 269 #define CALC_BI_STRIDE(width,bitcount) ((((width * bitcount) + 31) & ~31) >> 3) argument
|
/third_party/skia/src/core/ |
D | SkPaint.cpp | 218 #define ASSERT_FITS_IN(value, bitcount) argument
|
/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/ |
D | glsl.txt | 14181 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex 14182 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment 14183 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry 14184 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control 14185 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval 14186 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute 14187 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex 14188 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment 14189 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry 14190 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control [all …]
|
/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/ |
D | glsl.txt | 14716 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex 14717 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment 14718 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry 14719 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control 14720 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval 14721 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute 14722 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex 14723 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment 14724 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry 14725 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control [all …]
|
D | graphicsfuzz.txt | 41 dEQP-VK.graphicsfuzz.cov-bitcount 107 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb 223 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
|
/third_party/vk-gl-cts/android/cts/master/vk-master/ |
D | glsl.txt | 14668 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex 14669 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment 14670 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry 14671 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control 14672 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval 14673 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute 14674 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex 14675 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment 14676 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry 14677 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control [all …]
|
D | graphicsfuzz.txt | 41 dEQP-VK.graphicsfuzz.cov-bitcount 107 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb 223 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
|
/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/ |
D | glsl.txt | 14716 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex 14717 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment 14718 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry 14719 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control 14720 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval 14721 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute 14722 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex 14723 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment 14724 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry 14725 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control [all …]
|
D | graphicsfuzz.txt | 41 dEQP-VK.graphicsfuzz.cov-bitcount 107 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb 223 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
|
/third_party/lz4/lib/ |
D | README.md | 92 by using bitcount instructions, generally implemented as fast single instructions in many cpus.
|
/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/ |
D | graphicsfuzz.txt | 29 dEQP-VK.graphicsfuzz.cov-bitcount 95 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb 211 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
|
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/aosp_mustpass/4.6.1.x/ |
D | gl45-master.txt | 1665 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_vertex 1666 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_fragment 1667 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_geometry 1668 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_tess_control 1669 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_tess_eval 1670 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_compute 1671 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_vertex 1672 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_fragment 1673 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_geometry 1674 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_tess_control [all …]
|