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Searched refs:bitcount (Results 1 – 25 of 47) sorted by relevance

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/third_party/ffmpeg/libavcodec/
Dsbc.c85 int bitneed[2][8], loudness, max_bitneed, bitcount, slicecount, bitslice; in ff_sbc_calculate_bits() local
115 bitcount = 0; in ff_sbc_calculate_bits()
120 bitcount += slicecount; in ff_sbc_calculate_bits()
128 } while (bitcount + slicecount < frame->bitpool); in ff_sbc_calculate_bits()
130 if (bitcount + slicecount == frame->bitpool) { in ff_sbc_calculate_bits()
131 bitcount += slicecount; in ff_sbc_calculate_bits()
145 for (sb = 0; bitcount < frame->bitpool && in ff_sbc_calculate_bits()
149 bitcount++; in ff_sbc_calculate_bits()
150 } else if ((bitneed[ch][sb] == bitslice + 1) && (frame->bitpool > bitcount + 1)) { in ff_sbc_calculate_bits()
152 bitcount += 2; in ff_sbc_calculate_bits()
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Dmlpenc.c91 int bitcount; member
1581 bo->bitcount = lsb_bits * dp->blocksize; in no_codebook_bits_offset()
1621 bo->bitcount = lsb_bits * dp->blocksize; in no_codebook_bits()
1640 int lsb_bits = 0, bitcount = 0; in codebook_bits_offset() local
1678 bitcount += ff_mlp_huffman_tables[codebook][sample + codebook_offset][1]; in codebook_bits_offset()
1685 bo->bitcount = lsb_bits * dp->blocksize + bitcount; in codebook_bits_offset()
1712 if (temp_bo.bitcount < previous_count) { in codebook_bits()
1713 if (temp_bo.bitcount < bo->bitcount) in codebook_bits()
1720 previous_count = temp_bo.bitcount; in codebook_bits()
1952 int bitcount; member
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/third_party/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/
Dbitcount.glsl3 ; FUNC-LABEL: {{^}}@bitcount:
9 #shader fs bitcount
/third_party/astc-encoder/Source/
Dastcenc_integer_sequence.cpp454 unsigned int bitcount, in write_bits() argument
458 unsigned int mask = (1 << bitcount) - 1; in write_bits()
485 unsigned int bitcount, in read_bits() argument
489 unsigned int mask = (1 << bitcount) - 1; in read_bits()
Dastcenc_find_best_partitioning.cpp369 int bitcount = partition_mismatch2(bitmaps, bsd.coverage_bitmaps_2[i]); in count_partition_mismatch_bits() local
370 mismatch_counts[i] = astc::max(bitcount, static_cast<int>(bsd.partitioning_valid_2[i])); in count_partition_mismatch_bits()
377 int bitcount = partition_mismatch3(bitmaps, bsd.coverage_bitmaps_3[i]); in count_partition_mismatch_bits() local
378 mismatch_counts[i] = astc::max(bitcount, static_cast<int>(bsd.partitioning_valid_3[i])); in count_partition_mismatch_bits()
385 int bitcount = partition_mismatch4(bitmaps, bsd.coverage_bitmaps_4[i]); in count_partition_mismatch_bits() local
386 mismatch_counts[i] = astc::max(bitcount, static_cast<int>(bsd.partitioning_valid_4[i])); in count_partition_mismatch_bits()
Dastcenc_symbolic_physical.cpp39 int bitcount, in write_bits() argument
43 int mask = (1 << bitcount) - 1; in write_bits()
70 int bitcount, in read_bits() argument
74 int mask = (1 << bitcount) - 1; in read_bits()
Dastcenccli_image_load_store.cpp1788 uint32_t bitcount = hdr.ddspf.rgbbitcount; in load_dds_uncompressed_image() local
1795 …if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0… in load_dds_uncompressed_image()
1802 …else if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask… in load_dds_uncompressed_image()
1809 …else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) in load_dds_uncompressed_image()
1816 …else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) in load_dds_uncompressed_image()
1823 …else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) in load_dds_uncompressed_image()
1830 …else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) in load_dds_uncompressed_image()
1837 else if ((flags & 0x40) && bitcount == 16 && rmask == 0xFFFF && gmask == 0xFFFF0000) in load_dds_uncompressed_image()
1844 else if ((flags & 0x20001) == 0x20001 && bitcount == 16 && rmask == 0xFF && amask == 0xFF00) in load_dds_uncompressed_image()
1851 else if ((flags & 0x20000) && bitcount == 8 && rmask == 0xFF) in load_dds_uncompressed_image()
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Dstb_image_write.h839 …atic unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) in stbiw__zlib_flushf() argument
841 while (*bitcount >= 8) { in stbiw__zlib_flushf()
844 *bitcount -= 8; in stbiw__zlib_flushf()
879 #define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount))
881 (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush())
906 int i,j, bitcount=0; in stbi_zlib_compress()
977 while (bitcount) in stbi_zlib_compress()
Dastcenc_compress_symbolic.cpp463 int bitcount = free_bits_for_partition_count[partition_count - 1] - bm.weight_bits; in compress_symbolic_block_for_partition_1plane() local
464 if (bitcount <= 0) in compress_symbolic_block_for_partition_1plane()
478 qwt_bitcounts[i] = bitcount; in compress_symbolic_block_for_partition_1plane()
/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/
Dastc_integer_sequence.cpp220 int bitcount, in read_bits() argument
224 int mask = (1 << bitcount) - 1; in read_bits()
Dastc_symbolic_physical.cpp26 int bitcount, in read_bits() argument
30 int mask = (1 << bitcount) - 1; in read_bits()
/third_party/ltp/testcases/kernel/mce-test/tsrc/
Dttable.c150 int bitcount(u64 v) in bitcount() function
199 if (bitcount(bits[w].bit) > 1) in table()
/third_party/mesa3d/src/amd/registers/
Dparse_kernel_headers.py690 def bitcount(n): function
810 'bits': [shift, shift + bitcount(masks[name][field]) - 1],
/third_party/openh264/codec/common/inc/
Dmacros.h269 #define CALC_BI_STRIDE(width,bitcount) ((((width * bitcount) + 31) & ~31) >> 3) argument
/third_party/skia/src/core/
DSkPaint.cpp218 #define ASSERT_FITS_IN(value, bitcount) argument
/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/
Dglsl.txt14181 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex
14182 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment
14183 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry
14184 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control
14185 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval
14186 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute
14187 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex
14188 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment
14189 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry
14190 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control
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/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/
Dglsl.txt14716 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex
14717 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment
14718 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry
14719 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control
14720 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval
14721 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute
14722 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex
14723 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment
14724 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry
14725 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control
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Dgraphicsfuzz.txt41 dEQP-VK.graphicsfuzz.cov-bitcount
107 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb
223 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
/third_party/vk-gl-cts/android/cts/master/vk-master/
Dglsl.txt14668 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex
14669 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment
14670 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry
14671 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control
14672 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval
14673 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute
14674 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex
14675 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment
14676 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry
14677 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control
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Dgraphicsfuzz.txt41 dEQP-VK.graphicsfuzz.cov-bitcount
107 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb
223 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/
Dglsl.txt14716 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_vertex
14717 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_fragment
14718 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_geometry
14719 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_control
14720 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_tess_eval
14721 dEQP-VK.glsl.builtin.function.integer.bitcount.int_mediump_compute
14722 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_vertex
14723 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_fragment
14724 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_geometry
14725 dEQP-VK.glsl.builtin.function.integer.bitcount.int_highp_tess_control
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Dgraphicsfuzz.txt41 dEQP-VK.graphicsfuzz.cov-bitcount
107 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb
223 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
/third_party/lz4/lib/
DREADME.md92 by using bitcount instructions, generally implemented as fast single instructions in many cpus.
/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/
Dgraphicsfuzz.txt29 dEQP-VK.graphicsfuzz.cov-bitcount
95 dEQP-VK.graphicsfuzz.cov-do-while-switch-case-bitcount-findmsb
211 dEQP-VK.graphicsfuzz.cov-inst-combine-shifts-bitfield-bitcount
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/aosp_mustpass/4.6.1.x/
Dgl45-master.txt1665 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_vertex
1666 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_fragment
1667 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_geometry
1668 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_tess_control
1669 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_tess_eval
1670 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_lowp_compute
1671 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_vertex
1672 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_fragment
1673 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_geometry
1674 dEQP-GL45.functional.shaders.builtin_functions.integer.bitcount.int_mediump_tess_control
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