Searched refs:blendConstant4F (Results 1 – 3 of 3) sorted by relevance
778 factor.blendConstant4F[0][0] = blendConstant.r; in setBlendConstant()779 factor.blendConstant4F[0][1] = blendConstant.r; in setBlendConstant()780 factor.blendConstant4F[0][2] = blendConstant.r; in setBlendConstant()781 factor.blendConstant4F[0][3] = blendConstant.r; in setBlendConstant()783 factor.blendConstant4F[1][0] = blendConstant.g; in setBlendConstant()784 factor.blendConstant4F[1][1] = blendConstant.g; in setBlendConstant()785 factor.blendConstant4F[1][2] = blendConstant.g; in setBlendConstant()786 factor.blendConstant4F[1][3] = blendConstant.g; in setBlendConstant()788 factor.blendConstant4F[2][0] = blendConstant.b; in setBlendConstant()789 factor.blendConstant4F[2][1] = blendConstant.b; in setBlendConstant()[all …]
183 float4 blendConstant4F[4]; member
1975 blendFactor.x = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[0])); in blendFactor()1976 blendFactor.y = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[1])); in blendFactor()1977 blendFactor.z = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[2])); in blendFactor()2027 blendFactor.w = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[3])); in blendFactorAlpha()