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Searched refs:blendConstant4W (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DPixelProcessor.cpp732 factor.blendConstant4W[0][0] = blendConstantR; in setBlendConstant()
733 factor.blendConstant4W[0][1] = blendConstantR; in setBlendConstant()
734 factor.blendConstant4W[0][2] = blendConstantR; in setBlendConstant()
735 factor.blendConstant4W[0][3] = blendConstantR; in setBlendConstant()
737 factor.blendConstant4W[1][0] = blendConstantG; in setBlendConstant()
738 factor.blendConstant4W[1][1] = blendConstantG; in setBlendConstant()
739 factor.blendConstant4W[1][2] = blendConstantG; in setBlendConstant()
740 factor.blendConstant4W[1][3] = blendConstantG; in setBlendConstant()
742 factor.blendConstant4W[2][0] = blendConstantB; in setBlendConstant()
743 factor.blendConstant4W[2][1] = blendConstantB; in setBlendConstant()
[all …]
DPixelProcessor.hpp182 word4 blendConstant4W[4]; member
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.cpp919 blendFactor.x = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[0])); in blendFactor()
920 blendFactor.y = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[1])); in blendFactor()
921 blendFactor.z = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[2])); in blendFactor()
929 blendFactor.x = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3])); in blendFactor()
930 blendFactor.y = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3])); in blendFactor()
931 blendFactor.z = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3])); in blendFactor()
982 blendFactor.w = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3])); in blendFactorAlpha()