Searched refs:blendEquationAlpha (Results 1 – 9 of 9) sorted by relevance
165 blendState.blendEquationAlpha != mCurBlendState.blendEquationAlpha) in syncState()736 blendState.blendEquationRGB != blendState.blendEquationAlpha) in setBlendFuncsEquations()745 gl_d3d9::ConvertBlendOp(blendState.blendEquationAlpha)); in setBlendFuncsEquations()755 mCurBlendState.blendEquationAlpha = blendState.blendEquationAlpha; in setBlendFuncsEquations()813 mCurBlendState.blendEquationAlpha = GL_FUNC_ADD; in setColorMask()
65 GLenum blendEquationAlpha; member
2902 get(GL_BLEND_EQUATION_ALPHA, &state->blendEquationAlpha); in syncBlendFromNativeContext()2921 mFunctions->blendEquationSeparate(state->blendEquationRgb, state->blendEquationAlpha); in restoreBlendNativeContext()2923 mBlendStateExt.mEquationAlpha = state->blendEquationAlpha; in restoreBlendNativeContext()
70 mState.blendEquationAlpha = GL_FUNC_ADD; in Context()461 mState.blendEquationAlpha != alphaEquation) in setBlendEquation()464 mState.blendEquationAlpha = alphaEquation; in setBlendEquation()2003 …case GL_BLEND_EQUATION_ALPHA: *params = mState.blendEquationAlpha; return t… in getIntegerv()2898 device->setBlendOperationAlpha(es2sw::ConvertBlendOp(mState.blendEquationAlpha)); in applyState()
321 GLenum blendEquationAlpha; member
82 blendEquationAlpha = GL_FUNC_ADD; in BlendState()
251 GLenum blendEquationAlpha; member
1006 mBlendState.blendEquationAlpha != alphaEquation) in setBlendEquation()1009 mBlendState.blendEquationAlpha = alphaEquation; in setBlendEquation()
3831 currentBlendState.blendEquationAlpha != defaultBlendState.blendEquationAlpha) in CaptureMidExecutionSetup()3834 currentBlendState.blendEquationAlpha)); in CaptureMidExecutionSetup()