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Searched refs:blendEquationRGB (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp164 if (blendState.blendEquationRGB != mCurBlendState.blendEquationRGB || in syncState()
732 device->SetRenderState(D3DRS_BLENDOP, gl_d3d9::ConvertBlendOp(blendState.blendEquationRGB)); in setBlendFuncsEquations()
736 blendState.blendEquationRGB != blendState.blendEquationAlpha) in setBlendFuncsEquations()
754 mCurBlendState.blendEquationRGB = blendState.blendEquationRGB; in setBlendFuncsEquations()
812 mCurBlendState.blendEquationRGB = GL_FUNC_ADD; in setColorMask()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp69 mState.blendEquationRGB = GL_FUNC_ADD; in Context()
460 if(mState.blendEquationRGB != rgbEquation || in setBlendEquation()
463 mState.blendEquationRGB = rgbEquation; in setBlendEquation()
2002 …case GL_BLEND_EQUATION_RGB: *params = mState.blendEquationRGB; return t… in getIntegerv()
2894 device->setBlendOperation(es2sw::ConvertBlendOp(mState.blendEquationRGB)); in applyState()
DContext.h320 GLenum blendEquationRGB; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dangletypes.cpp81 blendEquationRGB = GL_FUNC_ADD; in BlendState()
Dangletypes.h250 GLenum blendEquationRGB; member
DState.cpp1005 if (mSetBlendEquationsIndexedInvoked || mBlendState.blendEquationRGB != rgbEquation || in setBlendEquation()
1008 mBlendState.blendEquationRGB = rgbEquation; in setBlendEquation()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
DFrameCapture.cpp3830 if (currentBlendState.blendEquationRGB != defaultBlendState.blendEquationRGB || in CaptureMidExecutionSetup()
3833 cap(CaptureBlendEquationSeparate(replayState, true, currentBlendState.blendEquationRGB, in CaptureMidExecutionSetup()