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Searched refs:blitTexture (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/gm/
Dclear_swizzle.cpp71 sfc->blitTexture(offscreen->readSurfaceView(),
79 sfc->blitTexture(offscreen->readSurfaceView(),
/third_party/skia/src/gpu/v1/
DSurfaceFillContext_v1.h43 bool blitTexture(GrSurfaceProxyView view,
DSurfaceFillContext_v1.cpp234 bool SurfaceFillContext::blitTexture(GrSurfaceProxyView view, in blitTexture() function in skgpu::v1::SurfaceFillContext
DDevice.cpp942 SkAssertResult(sdc->blitTexture(fSurfaceDrawContext->readSurfaceView(), in replaceBackingProxy()
/third_party/skia/src/gpu/
DSurfaceFillContext.h98 virtual bool blitTexture(GrSurfaceProxyView,
DGrSurfaceProxy.cpp323 if (dstContext && dstContext->blitTexture(std::move(view), srcRect, dstPoint)) { in Copy()
/third_party/skia/tests/
DCopySurfaceTest.cpp117 result = dstContext->asFillContext()->blitTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()