Searched refs:blurSigma (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/src/effects/ |
D | SkEmbossMaskFilter.cpp | 27 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) { in Make() argument 28 if (!SkScalarIsFinite(blurSigma) || blurSigma <= 0) { in Make() 38 return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, newLight)); in Make() 42 sk_sp<SkMaskFilter> SkBlurMaskFilter::MakeEmboss(SkScalar blurSigma, const SkScalar direction[3], in MakeEmboss() argument 57 return SkEmbossMaskFilter::Make(blurSigma, light); in MakeEmboss() 63 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) in SkEmbossMaskFilter() argument 64 : fLight(light), fBlurSigma(blurSigma) in SkEmbossMaskFilter()
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D | SkEmbossMaskFilter.h | 26 static sk_sp<SkMaskFilter> Make(SkScalar blurSigma, const Light& light); 36 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light);
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/third_party/skia/modules/skparagraph/src/ |
D | TextShadow.cpp | 9 TextShadow::TextShadow(SkColor color, SkPoint offset, double blurSigma) in TextShadow() argument 10 : fColor(color), fOffset(offset), fBlurSigma(blurSigma) {} in TextShadow()
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D | ParagraphPainterImpl.cpp | 47 …tShadow(const sk_sp<SkTextBlob>& blob, SkScalar x, SkScalar y, SkColor color, SkScalar blurSigma) { in drawTextShadow() argument 50 if (blurSigma != 0.0) { in drawTextShadow() 52 kNormal_SkBlurStyle, blurSigma, false); in drawTextShadow()
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D | ParagraphPainterImpl.h | 16 …const sk_sp<SkTextBlob>& blob, SkScalar x, SkScalar y, SkColor color, SkScalar blurSigma) override;
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/third_party/skia/docs/examples/ |
D | skpaint_blur_mask_filter_2.cpp | 6 const SkScalar blurSigma = 3.4f; in draw() local 24 blur.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, blurSigma, false)); in draw()
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/third_party/skia/include/effects/ |
D | SkBlurMaskFilter.h | 30 static sk_sp<SkMaskFilter> MakeEmboss(SkScalar blurSigma, const SkScalar direction[3],
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/third_party/skia/modules/skparagraph/include/ |
D | TextShadow.h | 19 TextShadow(SkColor color, SkPoint offset, double blurSigma);
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D | ParagraphPainter.h | 48 …adow(const sk_sp<SkTextBlob>& blob, SkScalar x, SkScalar y, SkColor color, SkScalar blurSigma) = 0;
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