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Searched refs:bool3 (Results 1 – 25 of 94) sorted by relevance

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/third_party/skia/third_party/externals/tint/test/types/
Dmodule_scope_var_conversions.wgsl.expected.msl14 thread bool3 tint_symbol_10 = bool3(uint3(1u));
15 thread bool3 tint_symbol_11 = bool3(int3(1));
16 thread bool3 tint_symbol_12 = bool3(float3(1.0f));
17 thread bool3 tint_symbol_13 = bool3(bool2(float2(123.0f)), true);
21 thread int3 tint_symbol_17 = int3(bool3(true));
24 thread uint3 tint_symbol_20 = uint3(bool3(true));
34 tint_symbol_10 = bool3();
35 tint_symbol_11 = bool3();
36 tint_symbol_12 = bool3();
37 tint_symbol_13 = bool3();
Dmodule_scope_var_conversions.wgsl.expected.hlsl10 static bool3 v3bool_var1 = bool3(uint3((1u).xxx));
11 static bool3 v3bool_var2 = bool3(int3((1).xxx));
12 static bool3 v3bool_var3 = bool3(float3((1.0f).xxx));
15 static int3 v3i32_var3 = int3(bool3((true).xxx));
18 static uint3 v3u32_var3 = uint3(bool3((true).xxx));
19 static bool3 v3bool_var4 = bool3(bool2(float2((123.0f).xx)), true);
33 v3bool_var1 = bool3(false, false, false);
34 v3bool_var2 = bool3(false, false, false);
35 v3bool_var3 = bool3(false, false, false);
36 v3bool_var4 = bool3(false, false, false);
Dfunction_scope_var_conversions.wgsl.expected.msl19 bool3 v3bool_var1 = bool3(uint3(123u));
20 bool3 v3bool_var11 = bool3(uint3(1234u));
21 bool3 v3bool_var2 = bool3(int3(123));
22 bool3 v3bool_var3 = bool3(float3(123.0f));
25 int3 v3i32_var3 = int3(bool3(true));
28 uint3 v3u32_var3 = uint3(bool3(true));
29 bool3 v3bool_var4 = bool3(bool2(float2(123.0f)), true);
Dfunction_scope_var_conversions.wgsl.expected.hlsl17 bool3 v3bool_var1 = bool3(uint3((123u).xxx));
18 bool3 v3bool_var11 = bool3(uint3((1234u).xxx));
19 bool3 v3bool_var2 = bool3(int3((123).xxx));
20 bool3 v3bool_var3 = bool3(float3((123.0f).xxx));
23 int3 v3i32_var3 = int3(bool3((true).xxx));
26 uint3 v3u32_var3 = uint3(bool3((true).xxx));
27 bool3 v3bool_var4 = bool3(bool2(float2((123.0f).xx)), true);
/third_party/glslang/Test/
Dhlsl.promotions.frag8 uniform bool3 b3;
22 void Fn_B3(bool3 x) { }
41 bool3 Fn_R_B3I(out bool3 p) { p = i3; return i3; }
42 bool3 Fn_R_B3U(out bool3 p) { p = u3; return u3; }
43 bool3 Fn_R_B3F(out bool3 p) { p = f3; return f3; }
44 bool3 Fn_R_B3D(out bool3 p) { p = d3; return d3; }
69 bool3 r30 = i3;
70 bool3 r31 = u3;
71 bool3 r32 = f3;
72 bool3 r33 = d3;
/third_party/skia/resources/sksl/intrinsics/
DMixBool.sksl13 mix(intGreen.xyz, intRed.xyz, bool3(false)) == intGreen.xyz &&
17 mix(intGreen.xyz, intRed.xyz, bool3(true)) == intRed.xyz &&
21 mix(constIGreen.xyz, constIRed.xyz, bool3(false)) == intGreen.xyz &&
25 mix(constIGreen.xyz, constIRed.xyz, bool3(true)) == intRed.xyz &&
29 mix(colorGreen.xyz, colorRed.xyz, bool3(false)) == colorGreen.xyz &&
33 mix(colorGreen.xyz, colorRed.xyz, bool3(true)) == colorRed.xyz &&
37 mix(constGreen.xyz, constRed.xyz, bool3(false)) == colorGreen.xyz &&
41 mix(constGreen.xyz, constRed.xyz, bool3(true)) == colorRed.xyz &&
/third_party/skia/third_party/externals/tint/test/intrinsics/gen/select/
D80a9a9.wgsl.expected.msl9 bool3 res = select(bool3(), bool3(), bool3());
D80a9a9.wgsl.expected.hlsl2bool3 res = (bool3(false, false, false) ? bool3(false, false, false) : bool3(false, false, false));
D3c25ce.wgsl.expected.msl9 bool3 res = select(bool3(), bool3(), bool());
D3c25ce.wgsl.expected.hlsl2 bool3 res = (false ? bool3(false, false, false) : bool3(false, false, false));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/frag/
Dunord-relational-op.asm.frag43 bool3 c13 = (isunordered(in.e, in.f) || in.e == in.f);
44 bool3 c14 = (isunordered(in.e, in.f) || in.e != in.f);
45 bool3 c15 = (isunordered(in.e, in.f) || in.e < in.f);
46 bool3 c16 = (isunordered(in.e, in.f) || in.e > in.f);
47 bool3 c17 = (isunordered(in.e, in.f) || in.e <= in.f);
48 bool3 c18 = (isunordered(in.e, in.f) || in.e >= in.f);
/third_party/skia/third_party/externals/tint/test/expressions/zero_init/vec3/
Dbool.wgsl.expected.msl5 bool3 v = bool3();
Dbool.wgsl.expected.hlsl7 bool3 v = bool3(false, false, false);
/third_party/skia/tests/sksl/intrinsics/
DMixBool.metal21bool3(false)) == intGreen.xyz)) && all(select(intGreen, intRed, bool4(false)) == intGreen)) && sel…
/third_party/skia/third_party/externals/tint/test/expressions/splat/immediate/
Dbool.wgsl.expected.msl6 bool3 v3 = bool3(true);
Dbool.wgsl.expected.hlsl8 bool3 v3 = bool3((true).xxx);
/third_party/skia/third_party/externals/tint/test/expressions/splat/expression/
Dbool.wgsl.expected.msl6 bool3 v3 = bool3((true || false));
Dbool.wgsl.expected.hlsl16 bool3 v3 = bool3(((tint_tmp_1)).xxx);
/third_party/skia/third_party/externals/tint/test/expressions/splat/call/
Dbool.wgsl.expected.msl10 bool3 v3 = bool3(get_bool());
Dbool.wgsl.expected.hlsl12 bool3 v3 = bool3((get_bool()).xxx);
/third_party/skia/third_party/externals/tint/test/expressions/splat/var/
Dbool.wgsl.expected.msl7 bool3 v3 = bool3(v);
Dbool.wgsl.expected.hlsl13 bool3 v3 = bool3((v).xxx);
/third_party/skia/resources/sksl/errors/
DMatrixToVectorCastBoolean.sksl6 bool3 testVec3 = bool3(testMatrix2x2);
/third_party/skia/resources/sksl/shared/
DVectorConstructors.sksl8 bool2 v16, bool3 v17) {
33 bool3 v17 = bool3(1.0, int2(77));
DFunctionReturnTypeMatch.sksl19 bool3 returns_bool3() { return bool3(true); }
43 bool3 x17 = returns_bool3();

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