Searched refs:bound_image (Results 1 – 9 of 9) sorted by relevance
76 || this->flags.q.bound_image in has_layout()207 if (state->default_uniform_qualifier->flags.q.bound_image) { in merge_bindless_qualifier()209 state->default_uniform_qualifier->flags.q.bound_image = false; in merge_bindless_qualifier()445 if (q.flags.q.bound_image) in merge_qualifier()446 this->flags.q.bound_image = true; in merge_qualifier()490 q.flags.q.bound_image) in merge_qualifier()903 Q(bound_image); in validate_flags()
1729 bool bound_sampler, bound_image; in link_bindless_layout_qualifiers() local1732 bound_sampler = bound_image = false; in link_bindless_layout_qualifiers()1743 if (shader->bound_image) in link_bindless_layout_qualifiers()1744 bound_image = true; in link_bindless_layout_qualifiers()1747 (bindless_image && bound_image)) { in link_bindless_layout_qualifiers()
654 unsigned bound_image:1; member
1651 if (match_layout_qualifier($1, "bound_image", state) == 0)1652 $$.flags.q.bound_image = 1;
1981 shader->bound_image = state->bound_image_specified; in set_shader_inout_layout()
3668 qual->flags.q.bound_image; in apply_bindless_qualifier_to_variable()3698 if ((qual->flags.q.bindless_image || qual->flags.q.bound_image) && in apply_bindless_qualifier_to_variable()3716 qual->flags.q.bound_image || in apply_bindless_qualifier_to_variable()
215 bool bound_image; member
248 or "bound_image" layout qualifier (see the GLSL spec Section 4.4.6).824 bound_image829 (bound_sampler and bound_image). These layouts may be specified at global841 bound_image, are declared at global scope in any compilation unit, a link-1097 "bound_image" layout qualifier.
238 or "bound_image" layout qualifier (see the GLSL spec Section 4.4.6).814 bound_image819 (bound_sampler and bound_image). These layouts may be specified at global831 bound_image, are declared at global scope in any compilation unit, a link-1087 "bound_image" layout qualifier.