/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | UtilsD3D12.cpp | 85 ID3D12Resource* bufferResource, in ComputeBufferLocationForCopyTextureRegion() argument 91 bufferLocation.pResource = bufferResource; in ComputeBufferLocationForCopyTextureRegion() 149 ID3D12Resource* bufferResource, in RecordCopyBufferToTextureFromTextureCopySplit() argument 167 ComputeBufferLocationForCopyTextureRegion(texture, bufferResource, info.bufferSize, in RecordCopyBufferToTextureFromTextureCopySplit() 180 ID3D12Resource* bufferResource, in CopyBufferTo2DTextureWithCopySplit() argument 214 commandContext->GetCommandList(), copySplitPerLayerBase, bufferResource, in CopyBufferTo2DTextureWithCopySplit() 225 ID3D12Resource* bufferResource, in CopyBufferTo3DTexture() argument 239 bufferResource, 0, bytesPerRow, texture, in CopyBufferTo3DTexture() 245 ID3D12Resource* bufferResource, in RecordCopyBufferToTexture() argument 255 CopyBufferTo3DTexture(commandContext, textureCopy, bufferResource, offset, bytesPerRow, in RecordCopyBufferToTexture() [all …]
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D | UtilsD3D12.h | 38 ID3D12Resource* bufferResource, 49 ID3D12Resource* bufferResource, 59 ID3D12Resource* bufferResource,
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
D | vktMeshShaderSyncTests.cpp | 746 BufferWithMemoryPtr bufferResource; in iterate() local 798 …bufferResource = BufferWithMemoryPtr(new BufferWithMemory(vkd, device, alloc, resourceBufferCreate… in iterate() 867 const auto bufferInfo = makeDescriptorBufferInfo(bufferResource->get(), 0ull, bufferSize); in iterate() 919 auto& resourceBufferAlloc = bufferResource->getAllocation(); in iterate() 934 vkd.cmdCopyBuffer(cmdBuffer, hostCoherentBuffer->get(), bufferResource->get(), 1u, ©Region); in iterate() 981 …Barrier = makeBufferMemoryBarrier(writeAccessFlags, readAccessFlags, bufferResource->get(), 0ull, … in iterate() 1015 …Barrier = makeBufferMemoryBarrier(writeAccessFlags, readAccessFlags, bufferResource->get(), 0ull, … in iterate() 1042 vkd.cmdCopyBuffer(cmdBuffer, bufferResource->get(), hostCoherentBuffer->get(), 1u, ©Region); in iterate() 1095 auto& resourceBufferAlloc = bufferResource->getAllocation(); in iterate()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DBuffer.cpp | 82 GrAccessPattern accessPattern, gr_cp<ID3D12Resource> bufferResource, in GrD3DBuffer() argument 86 , fD3DResource(std::move(bufferResource)) in GrD3DBuffer()
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D | GrD3DCpuDescriptorManager.cpp | 43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView() argument 47 desc.BufferLocation = bufferResource->GetGPUVirtualAddress() + offset; in createConstantBufferView()
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D | GrD3DCpuDescriptorManager.h | 29 ID3D12Resource* bufferResource,
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D | GrD3DResourceProvider.cpp | 105 ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView() argument 106 return fCpuDescriptorManager.createConstantBufferView(fGpu, bufferResource, offset, size); in createConstantBufferView()
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D | GrD3DResourceProvider.h | 55 GrD3DDescriptorHeap::CPUHandle createConstantBufferView(ID3D12Resource* bufferResource,
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