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Searched refs:bufferResource (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DUtilsD3D12.cpp85 ID3D12Resource* bufferResource, in ComputeBufferLocationForCopyTextureRegion() argument
91 bufferLocation.pResource = bufferResource; in ComputeBufferLocationForCopyTextureRegion()
149 ID3D12Resource* bufferResource, in RecordCopyBufferToTextureFromTextureCopySplit() argument
167 ComputeBufferLocationForCopyTextureRegion(texture, bufferResource, info.bufferSize, in RecordCopyBufferToTextureFromTextureCopySplit()
180 ID3D12Resource* bufferResource, in CopyBufferTo2DTextureWithCopySplit() argument
214 commandContext->GetCommandList(), copySplitPerLayerBase, bufferResource, in CopyBufferTo2DTextureWithCopySplit()
225 ID3D12Resource* bufferResource, in CopyBufferTo3DTexture() argument
239 bufferResource, 0, bytesPerRow, texture, in CopyBufferTo3DTexture()
245 ID3D12Resource* bufferResource, in RecordCopyBufferToTexture() argument
255 CopyBufferTo3DTexture(commandContext, textureCopy, bufferResource, offset, bytesPerRow, in RecordCopyBufferToTexture()
[all …]
DUtilsD3D12.h38 ID3D12Resource* bufferResource,
49 ID3D12Resource* bufferResource,
59 ID3D12Resource* bufferResource,
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
DvktMeshShaderSyncTests.cpp746 BufferWithMemoryPtr bufferResource; in iterate() local
798bufferResource = BufferWithMemoryPtr(new BufferWithMemory(vkd, device, alloc, resourceBufferCreate… in iterate()
867 const auto bufferInfo = makeDescriptorBufferInfo(bufferResource->get(), 0ull, bufferSize); in iterate()
919 auto& resourceBufferAlloc = bufferResource->getAllocation(); in iterate()
934 vkd.cmdCopyBuffer(cmdBuffer, hostCoherentBuffer->get(), bufferResource->get(), 1u, &copyRegion); in iterate()
981 …Barrier = makeBufferMemoryBarrier(writeAccessFlags, readAccessFlags, bufferResource->get(), 0ull, … in iterate()
1015 …Barrier = makeBufferMemoryBarrier(writeAccessFlags, readAccessFlags, bufferResource->get(), 0ull, … in iterate()
1042 vkd.cmdCopyBuffer(cmdBuffer, bufferResource->get(), hostCoherentBuffer->get(), 1u, &copyRegion); in iterate()
1095 auto& resourceBufferAlloc = bufferResource->getAllocation(); in iterate()
/third_party/skia/src/gpu/d3d/
DGrD3DBuffer.cpp82 GrAccessPattern accessPattern, gr_cp<ID3D12Resource> bufferResource, in GrD3DBuffer() argument
86 , fD3DResource(std::move(bufferResource)) in GrD3DBuffer()
DGrD3DCpuDescriptorManager.cpp43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView() argument
47 desc.BufferLocation = bufferResource->GetGPUVirtualAddress() + offset; in createConstantBufferView()
DGrD3DCpuDescriptorManager.h29 ID3D12Resource* bufferResource,
DGrD3DResourceProvider.cpp105 ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView() argument
106 return fCpuDescriptorManager.createConstantBufferView(fGpu, bufferResource, offset, size); in createConstantBufferView()
DGrD3DResourceProvider.h55 GrD3DDescriptorHeap::CPUHandle createConstantBufferView(ID3D12Resource* bufferResource,