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Searched refs:builtinsD3D (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp474 const BuiltinVaryingsD3D &builtinsD3D, in generateShaderLinkHLSL() argument
503 const auto &vertexBuiltins = builtinsD3D[gl::ShaderType::Vertex]; in generateShaderLinkHLSL()
504 generateVaryingLinkHLSL(varyingPacking, vertexBuiltins, builtinsD3D.usesPointSize(), in generateShaderLinkHLSL()
705 const auto &pixelBuiltins = builtinsD3D[gl::ShaderType::Fragment]; in generateShaderLinkHLSL()
709 generateVaryingLinkHLSL(varyingPacking, pixelBuiltins, builtinsD3D.usesPointSize(), in generateShaderLinkHLSL()
911 const BuiltinVaryingsD3D &builtinsD3D, in generateGeometryShaderPreamble() argument
919 const auto &vertexBuiltins = builtinsD3D[gl::ShaderType::Vertex]; in generateGeometryShaderPreamble()
922 generateVaryingLinkHLSL(varyingPacking, vertexBuiltins, builtinsD3D.usesPointSize(), in generateGeometryShaderPreamble()
926 generateVaryingLinkHLSL(varyingPacking, builtinsD3D[gl::ShaderType::Geometry], in generateGeometryShaderPreamble()
927 builtinsD3D.usesPointSize(), preambleStream); in generateGeometryShaderPreamble()
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DDynamicHLSL.h167 const BuiltinVaryingsD3D &builtinsD3D,
171 const BuiltinVaryingsD3D &builtinsD3D,