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Searched refs:byteWidth (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.h334 void InitConstantBufferDesc(D3D11_BUFFER_DESC *constantBufferDescription, size_t byteWidth);
Drenderer11_utils.cpp2508 void InitConstantBufferDesc(D3D11_BUFFER_DESC *constantBufferDescription, size_t byteWidth) in InitConstantBufferDesc() argument
2510 constantBufferDescription->ByteWidth = static_cast<UINT>(byteWidth); in InitConstantBufferDesc()
DStateManager11.cpp3698 context, static_cast<unsigned int>(uniformBufferOffset), cache.byteWidth, in syncUniformBuffersForShader()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h117 unsigned int byteWidth; member
DProgramD3D.cpp2335 cacheUseSB.byteWidth = uniformBlock.mByteWidths[shaderType]; in updateUniformBufferCache()