Searched refs:cacheUseSB (Results 1 – 1 of 1) sorted by relevance
2332 D3DUBOCacheUseSB cacheUseSB; in updateUniformBufferCache() local2333 cacheUseSB.registerIndex = registerIndex; in updateUniformBufferCache()2334 cacheUseSB.binding = blockBinding; in updateUniformBufferCache()2335 cacheUseSB.byteWidth = uniformBlock.mByteWidths[shaderType]; in updateUniformBufferCache()2336 cacheUseSB.structureByteStride = uniformBlock.mStructureByteStrides[shaderType]; in updateUniformBufferCache()2337 mShaderUBOCachesUseSB[shaderType].push_back(cacheUseSB); in updateUniformBufferCache()