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Searched refs:can_attribute_at_vertex (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_screen.cpp888 can_attribute_at_vertex(struct d3d12_screen *screen) in can_attribute_at_vertex() function
1350 screen->have_load_at_vertex = can_attribute_at_vertex(screen); in d3d12_init_screen()