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Searched refs:can_shader_image_load_all_formats (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_screen.cpp899 can_shader_image_load_all_formats(struct d3d12_screen *screen) in can_shader_image_load_all_formats() function
1351 screen->support_shader_images = can_shader_image_load_all_formats(screen); in d3d12_init_screen()