Searched refs:cbv_desc (Results 1 – 3 of 3) sorted by relevance
411 D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc; in create_cbv() local412 cbv_desc.BufferLocation = res ? res->GetGPUVirtualAddress() : 0; in create_cbv()413 cbv_desc.SizeInBytes = size; in create_cbv()415 dev->CreateConstantBufferView(&cbv_desc, cpu_handle); in create_cbv()
73 D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc = {}; in fill_cbv_descriptors() local77 cbv_desc.BufferLocation = d3d12_resource_gpu_virtual_address(res) + buffer->buffer_offset; in fill_cbv_descriptors()78 cbv_desc.SizeInBytes = MIN2(D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT * 16, in fill_cbv_descriptors()85 d3d12_screen(ctx->base.screen)->dev->CreateConstantBufferView(&cbv_desc, handle.cpu_handle); in fill_cbv_descriptors()
937 D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc = { in dzn_descriptor_heap_write_buffer_desc() local941 ID3D12Device1_CreateConstantBufferView(heap->dev, &cbv_desc, view_handle); in dzn_descriptor_heap_write_buffer_desc()