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Searched refs:cbv_desc (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/microsoft/clc/
Dcompute_test.cpp411 D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc; in create_cbv() local
412 cbv_desc.BufferLocation = res ? res->GetGPUVirtualAddress() : 0; in create_cbv()
413 cbv_desc.SizeInBytes = size; in create_cbv()
415 dev->CreateConstantBufferView(&cbv_desc, cpu_handle); in create_cbv()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_draw.cpp73 D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc = {}; in fill_cbv_descriptors() local
77 cbv_desc.BufferLocation = d3d12_resource_gpu_virtual_address(res) + buffer->buffer_offset; in fill_cbv_descriptors()
78 cbv_desc.SizeInBytes = MIN2(D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT * 16, in fill_cbv_descriptors()
85 d3d12_screen(ctx->base.screen)->dev->CreateConstantBufferView(&cbv_desc, handle.cpu_handle); in fill_cbv_descriptors()
/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_descriptor_set.c937 D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc = { in dzn_descriptor_heap_write_buffer_desc() local
941 ID3D12Device1_CreateConstantBufferView(heap->dev, &cbv_desc, view_handle); in dzn_descriptor_heap_write_buffer_desc()