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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
DClear11.hlsl102 float4 color0 : SV_TARGET0;
111 float4 color0 : SV_TARGET0;
117 float4 color0 : SV_TARGET0;
124 float4 color0 : SV_TARGET0;
132 float4 color0 : SV_TARGET0;
141 float4 color0 : SV_TARGET0;
151 float4 color0 : SV_TARGET0;
162 float4 color0 : SV_TARGET0;
174 float4 color0 : SV_TARGET0;
187 uint4 color0 : SV_TARGET0;
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/third_party/astc-encoder/Source/
Dastcenc_color_quantize.cpp107 vfloat4 color0, in quantize_rgb() argument
114 float r0 = astc::clamp255f(color0.lane<0>() * scale); in quantize_rgb()
115 float g0 = astc::clamp255f(color0.lane<1>() * scale); in quantize_rgb()
116 float b0 = astc::clamp255f(color0.lane<2>() * scale); in quantize_rgb()
168 vfloat4 color0, in quantize_rgba() argument
175 float a0 = astc::clamp255f(color0.lane<3>() * scale); in quantize_rgba()
181 quantize_rgb(color0, color1, output, quant_level); in quantize_rgba()
197 vfloat4 color0, in try_quantize_rgb_blue_contract() argument
204 float r0 = color0.lane<0>() * scale; in try_quantize_rgb_blue_contract()
205 float g0 = color0.lane<1>() * scale; in try_quantize_rgb_blue_contract()
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/third_party/openGLES/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt203 mode[1:0] color1 color0 texel 31 to 16 texel 15 to 0
211 [110:106] red of color0
212 [105:101] green of color0
213 [100:96] blue of color0
222 color0 (RGB555 format) colors are converted into 24-bit RGB888
224 converted color1 and color0 are then used to linearly interpolate 5
249 Color[0] = color0[r,g,b], alpha[0] = ffh
250 Color[1] = (5*color0[r,g,b] + color1[r,g,b] +3 )/6 alpha[1] = ffh
251 Color[2] = (4*color0[r,g,b] + 2*color1[r,g,b] +3 )/6 alpha[2] = ffh
252 Color[3] = (3*color0[r,g,b] + 3*color1[r,g,b] +3 )/6 alpha[3] = ffh
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/third_party/skia/third_party/externals/opengl-registry/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt203 mode[1:0] color1 color0 texel 31 to 16 texel 15 to 0
211 [110:106] red of color0
212 [105:101] green of color0
213 [100:96] blue of color0
222 color0 (RGB555 format) colors are converted into 24-bit RGB888
224 converted color1 and color0 are then used to linearly interpolate 5
249 Color[0] = color0[r,g,b], alpha[0] = ffh
250 Color[1] = (5*color0[r,g,b] + color1[r,g,b] +3 )/6 alpha[1] = ffh
251 Color[2] = (4*color0[r,g,b] + 2*color1[r,g,b] +3 )/6 alpha[2] = ffh
252 Color[3] = (3*color0[r,g,b] + 3*color1[r,g,b] +3 )/6 alpha[3] = ffh
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/third_party/mesa3d/src/mesa/main/
Dtexcompress_s3tc_tmp.h59 const GLushort color0 = img_block_src[0] | (img_block_src[1] << 8); in dxt135_decode_imageblock() local
70 rgba[RCOMP] = UBYTE_TO_CHAN( EXP5TO8R(color0) ); in dxt135_decode_imageblock()
71 rgba[GCOMP] = UBYTE_TO_CHAN( EXP6TO8G(color0) ); in dxt135_decode_imageblock()
72 rgba[BCOMP] = UBYTE_TO_CHAN( EXP5TO8B(color0) ); in dxt135_decode_imageblock()
80 if ((dxt_type > 1) || (color0 > color1)) { in dxt135_decode_imageblock()
81 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) * 2 + EXP5TO8R(color1)) / 3) ); in dxt135_decode_imageblock()
82 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) * 2 + EXP6TO8G(color1)) / 3) ); in dxt135_decode_imageblock()
83 rgba[BCOMP] = UBYTE_TO_CHAN( ((EXP5TO8B(color0) * 2 + EXP5TO8B(color1)) / 3) ); in dxt135_decode_imageblock()
86 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) + EXP5TO8R(color1)) / 2) ); in dxt135_decode_imageblock()
87 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) + EXP6TO8G(color1)) / 2) ); in dxt135_decode_imageblock()
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/third_party/ffmpeg/libavcodec/
Dtexturedsp.c41 uint16_t color0, in extract_color() argument
49 tmp = (color0 >> 11) * 255 + 16; in extract_color()
51 tmp = ((color0 & 0x07E0) >> 5) * 255 + 32; in extract_color()
53 tmp = (color0 & 0x001F) * 255 + 16; in extract_color()
63 if (dxtn || color0 > color1) { in extract_color()
90 uint16_t color0 = AV_RL16(block + 0); in dxt1_block_internal() local
94 extract_color(colors, color0, color1, 0, alpha); in dxt1_block_internal()
144 uint16_t color0 = AV_RL16(block + 8); in dxt3_block_internal() local
148 extract_color(colors, color0, color1, 1, 0); in dxt3_block_internal()
259 uint16_t color0 = AV_RL16(block + 8); in dxt5_block_internal() local
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/third_party/skia/tests/
DRectangleTextureTest.cpp45 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
46 sfc->clear(SkPMColor4f::FromBytes_RGBA(color0)); in test_clear()
56 expectedBytes0[0] = GrColorUnpackR(color0); in test_clear()
57 expectedBytes0[1] = GrColorUnpackG(color0); in test_clear()
58 expectedBytes0[2] = GrColorUnpackB(color0); in test_clear()
59 expectedBytes0[3] = GrColorUnpackA(color0); in test_clear()
/third_party/openGLES/extensions/NV/
DNV_texture_compression_s3tc.txt196 color0 = c0_lo + c0_hi * 256
200 color0 and color1 are 16-bit unsigned integers that are
217 RGB0, if color0 > color1 and code(x,y) == 0
218 RGB1, if color0 > color1 and code(x,y) == 1
219 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
220 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
222 RGB0, if color0 <= color1 and code(x,y) == 0
223 RGB1, if color0 <= color1 and code(x,y) == 1
224 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
225 BLACK, if color0 <= color1 and code(x,y) == 3
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_texture_compression_s3tc.txt196 color0 = c0_lo + c0_hi * 256
200 color0 and color1 are 16-bit unsigned integers that are
217 RGB0, if color0 > color1 and code(x,y) == 0
218 RGB1, if color0 > color1 and code(x,y) == 1
219 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
220 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
222 RGB0, if color0 <= color1 and code(x,y) == 0
223 RGB1, if color0 <= color1 and code(x,y) == 1
224 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
225 BLACK, if color0 <= color1 and code(x,y) == 3
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_linear.c195 jit.color0 = color + x * 4 + y * stride; in lp_fs_linear_run()
200 jit.color0 += stride; in lp_fs_linear_run()
225 alignas(16) uint8_t color0[TILE_SIZE*4]; in check_linear_interp_mask_a() local
244 jit.color0 = color0; in check_linear_interp_mask_a()
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/vert/
Dpointsize.vert8 layout(location = 1) in vec4 color0;
14 color = color0;
/third_party/openGLES/extensions/EXT/
DEXT_texture_compression_dxt1.txt234 color0 = c0_lo + c0_hi * 256
238 color0 and color1 are 16-bit unsigned integers that are unpacked to
252 RGB0, if color0 > color1 and code(x,y) == 0
253 RGB1, if color0 > color1 and code(x,y) == 1
254 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
255 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
257 RGB0, if color0 <= color1 and code(x,y) == 0
258 RGB1, if color0 <= color1 and code(x,y) == 1
259 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
260 BLACK, if color0 <= color1 and code(x,y) == 3
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DEXT_texture_compression_s3tc.txt134 opaque block encoding, regardless of the relative values of "color0"
685 color0 = c0_lo + c0_hi * 256
689 color0 and color1 are 16-bit unsigned integers that are unpacked to
703 RGB0, if color0 > color1 and code(x,y) == 0
704 RGB1, if color0 > color1 and code(x,y) == 1
705 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
706 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
708 RGB0, if color0 <= color1 and code(x,y) == 0
709 RGB1, if color0 <= color1 and code(x,y) == 1
710 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_texture_compression_dxt1.txt234 color0 = c0_lo + c0_hi * 256
238 color0 and color1 are 16-bit unsigned integers that are unpacked to
252 RGB0, if color0 > color1 and code(x,y) == 0
253 RGB1, if color0 > color1 and code(x,y) == 1
254 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
255 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
257 RGB0, if color0 <= color1 and code(x,y) == 0
258 RGB1, if color0 <= color1 and code(x,y) == 1
259 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
260 BLACK, if color0 <= color1 and code(x,y) == 3
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DEXT_texture_compression_s3tc.txt134 opaque block encoding, regardless of the relative values of "color0"
685 color0 = c0_lo + c0_hi * 256
689 color0 and color1 are 16-bit unsigned integers that are unpacked to
703 RGB0, if color0 > color1 and code(x,y) == 0
704 RGB1, if color0 > color1 and code(x,y) == 1
705 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
706 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
708 RGB0, if color0 <= color1 and code(x,y) == 0
709 RGB1, if color0 <= color1 and code(x,y) == 1
710 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
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/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/
Dastc_decompress_symbolic.cpp41 uint4 color0, in lerp_color_int() argument
47 int4 ecolor0 = int4(color0.x, color0.y, color0.z, color0.w); in lerp_color_int()
/third_party/skia/docs/examples/
Dradial_gradient_test.cpp10 const SkColor color0 = 0xFF000000; in draw() local
13 SkColor cs[] = {preColor, color0, color1, postColor}; in draw()
/third_party/mesa3d/src/intel/compiler/
Dbrw_nir_lower_alpha_to_coverage.c149 nir_ssa_def *color0 = color0_write->src[0].ssa; in brw_nir_lower_alpha_to_coverage() local
150 if (color0->num_components < 4) in brw_nir_lower_alpha_to_coverage()
171 nir_ssa_def *dither_mask = build_dither_mask(&b, color0); in brw_nir_lower_alpha_to_coverage()
/third_party/vk-gl-cts/modules/glshared/
DglsTextureBufferCase.cpp233 const tcu::Vec4 color0 = vtxColor0; in shadeFragments() local
238 …utput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0 in shadeFragments()
278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments() local
283 …utput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0 in shadeFragments()
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/vert/
Dpointsize.vert22 float4 color0 [[attribute(1)]];
30 out.color = in.color0;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/vert/
Dpointsize.vert22 float4 color0 [[attribute(1)]];
30 out.color = in.color0;
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DGeometryShaderTest.cpp63 GLuint color0,
908 GLuint color0, in setupLayeredFramebuffer() argument
930 glBindTexture(colorTarget, color0); in setupLayeredFramebuffer()
949 glFramebufferTextureEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, color0, 0); in setupLayeredFramebuffer()
1138 GLTexture color0; in layeredFramebufferClearTest() local
1143 setupLayeredFramebuffer(framebuffer, color0, color1, depthStencil, colorTarget, in layeredFramebufferClearTest()
1171 verifyLayeredFramebufferColor(color0, colorTarget, kExpectedColor0, kColor0Layers); in layeredFramebufferClearTest()
1203 GLTexture color0; in layeredFramebufferPreRenderClearTest() local
1208 setupLayeredFramebuffer(framebuffer, color0, color1, depthStencil, colorTarget, in layeredFramebufferPreRenderClearTest()
1245 verifyLayeredFramebufferColor(color0, colorTarget, kExpectedColor0, kColor0Layers); in layeredFramebufferPreRenderClearTest()
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
Dgles2-driver-issues.txt226 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes
227 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float_oes
228 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb8
229 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba4
230 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb5_a1
231 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba8
232 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb10_a2
233 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb565
261 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8_alpha8
262 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
Dgles2-driver-issues.txt220 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes
221 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float_oes
222 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb8
223 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba4
224 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb5_a1
225 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba8
226 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb10_a2
227 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb565
248 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8_alpha8
249 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8
/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_negative.cpp2562 void dng_negative::SetColorKeys (ColorKeyCode color0, in SetColorKeys() argument
2572 info.fCFAPlaneColor [0] = color0; in SetColorKeys()
2588 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetBayerMosaic() local
2600 info.fCFAPattern [0] [1] = color0; in SetBayerMosaic()
2608 info.fCFAPattern [0] [0] = color0; in SetBayerMosaic()
2620 info.fCFAPattern [1] [1] = color0; in SetBayerMosaic()
2628 info.fCFAPattern [1] [0] = color0; in SetBayerMosaic()
2650 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; in SetFujiMosaic() local
2661 info.fCFAPattern [0] [0] = color0; in SetFujiMosaic()
2667 info.fCFAPattern [1] [2] = color0; in SetFujiMosaic()
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