/third_party/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 303 const char *name, unsigned colorNumber, in bind_frag_data_location() argument 310 shProg->FragDataBindings->put(colorNumber + FRAG_RESULT_DATA0, name); in bind_frag_data_location() 320 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation() argument 323 _mesa_BindFragDataLocationIndexed(program, colorNumber, 0, name); in _mesa_BindFragDataLocation() 327 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation_no_error() argument 338 bind_frag_data_location(shProg, name, colorNumber, 0); in _mesa_BindFragDataLocation_no_error() 342 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed() argument 365 if (index == 0 && colorNumber >= ctx->Const.MaxDrawBuffers) { in _mesa_BindFragDataLocationIndexed() 370 if (index == 1 && colorNumber >= ctx->Const.MaxDualSourceDrawBuffers) { in _mesa_BindFragDataLocationIndexed() 375 bind_frag_data_location(shProg, name, colorNumber, index); in _mesa_BindFragDataLocationIndexed() [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_blend_func_extended.txt | 84 void BindFragDataLocationIndexed(uint program, uint colorNumber, 119 … void BindFragDataLocationIndexed(uint program, uint colorNumber, uint index, const char * name); 122 fragment color <colorNumber> when the program is next linked. <index> may be 127 colorNumber. <name> must be a null-terminated string. The error INVALID_VALUE 128 is generated if <colorNumber> is equal or greater than MAX_DRAW_BUFFERS and 129 <index> is zero, or if <colorNumber> is equal or greater than 133 void BindFragDataLocation(uint program, uint colorNumber, const char * name) 136 for <program>, <colorNumber> and <name>, and with <index> set to zero. 453 doing something like BindFragDataLocationIndexed(colorNumber=0, index=0) 454 + (colorNumber=0, index=1) + (colorNumber=1, index=0), then rendering
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/third_party/openGLES/extensions/ARB/ |
D | ARB_blend_func_extended.txt | 94 void BindFragDataLocationIndexed(uint program, uint colorNumber, 129 … void BindFragDataLocationIndexed(uint program, uint colorNumber, uint index, const char * name); 132 fragment color <colorNumber> when the program is next linked. <index> may be 137 colorNumber. <name> must be a null-terminated string. The error INVALID_VALUE 138 is generated if <colorNumber> is equal or greater than MAX_DRAW_BUFFERS and 139 <index> is zero, or if <colorNumber> is equal or greater than 143 void BindFragDataLocation(uint program, uint colorNumber, const char * name) 146 for <program>, <colorNumber> and <name>, and with <index> set to zero. 463 doing something like BindFragDataLocationIndexed(colorNumber=0, index=0) 464 + (colorNumber=0, index=1) + (colorNumber=1, index=0), then rendering
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_blend_func_extended.txt | 100 void BindFragDataLocationIndexedEXT(uint program, uint colorNumber, 105 void BindFragDataLocationEXT(uint program, uint colorNumber, const char * name) 194 void BindFragDataLocationIndexedEXT(uint program, uint colorNumber, 198 be bound to fragment color <colorNumber> when the program is next 203 with colorNumber. <name> must be a null-terminated string. The error 204 INVALID_VALUE is generated if <colorNumber> is equal or greater 206 or if <colorNumber> is equal or greater than the value of 210 void BindFragDataLocationEXT(uint program, uint colorNumber, 214 same values for <program>, <colorNumber> and <name>, and with <index>
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D | EXT_gpu_shader4.txt | 199 void BindFragDataLocationEXT(uint program, uint colorNumber, 870 void BindFragDataLocationEXT(uint program, uint colorNumber, 874 fragment color colorNumber when the program is next linked. If name was 875 bound previously, its assigned binding is replaced with colorNumber. name 877 colorNumber is equal or greater than MAX_DRAW_BUFFERS. 1217 colorNumber is equal or greater than MAX_DRAW_BUFFERS.
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/third_party/openGLES/extensions/EXT/ |
D | EXT_blend_func_extended.txt | 100 void BindFragDataLocationIndexedEXT(uint program, uint colorNumber, 105 void BindFragDataLocationEXT(uint program, uint colorNumber, const char * name) 194 void BindFragDataLocationIndexedEXT(uint program, uint colorNumber, 198 be bound to fragment color <colorNumber> when the program is next 203 with colorNumber. <name> must be a null-terminated string. The error 204 INVALID_VALUE is generated if <colorNumber> is equal or greater 206 or if <colorNumber> is equal or greater than the value of 210 void BindFragDataLocationEXT(uint program, uint colorNumber, 214 same values for <program>, <colorNumber> and <name>, and with <index>
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D | EXT_gpu_shader4.txt | 199 void BindFragDataLocationEXT(uint program, uint colorNumber, 870 void BindFragDataLocationEXT(uint program, uint colorNumber, 874 fragment color colorNumber when the program is next linked. If name was 875 bound previously, its assigned binding is replaced with colorNumber. name 877 colorNumber is equal or greater than MAX_DRAW_BUFFERS. 1217 colorNumber is equal or greater than MAX_DRAW_BUFFERS.
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | validationGL33_autogen.h | 22 GLuint colorNumber,
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D | validationGL3_autogen.h | 168 GLuint colorNumber,
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D | validationGL3.cpp | 265 GLuint colorNumber, in ValidateBindFragDataLocationIndexed() argument
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D | validationES3.cpp | 4985 GLuint colorNumber, in ValidateBindFragDataLocationIndexedEXT() argument 5009 if (colorNumber >= context->getCaps().maxDualSourceDrawBuffers) in ValidateBindFragDataLocationIndexedEXT() 5018 if (colorNumber >= static_cast<GLuint>(context->getCaps().maxDrawBuffers)) in ValidateBindFragDataLocationIndexedEXT() 5036 GLuint colorNumber, in ValidateBindFragDataLocationEXT() argument 5039 return ValidateBindFragDataLocationIndexedEXT(context, entryPoint, program, colorNumber, 0u, in ValidateBindFragDataLocationEXT()
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D | Context_gles_ext_autogen.h | 69 void bindFragDataLocationIndexed(ShaderProgramID programPacked, GLuint colorNumber, \
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D | Context.cpp | 7129 GLuint colorNumber, in bindFragDataLocationIndexed() argument 7134 programObject->bindFragmentOutputLocation(colorNumber, name); in bindFragDataLocationIndexed() 7138 void Context::bindFragDataLocation(ShaderProgramID program, GLuint colorNumber, const char *name) in bindFragDataLocation() argument 7140 bindFragDataLocationIndexed(program, colorNumber, 0u, name); in bindFragDataLocation()
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D | validationESEXT_autogen.h | 926 GLuint colorNumber,
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/third_party/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 29 …taLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, const GrGLchar… 30 …ionIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, GrGLuint index…
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_autogen.h | 282 GLuint colorNumber,
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D | entry_points_gl_3_autogen.cpp | 3285 GLuint colorNumber, in GL_BindFragDataLocationIndexed() argument 3292 CID(context), program, colorNumber, index, (uintptr_t)name); in GL_BindFragDataLocationIndexed() 3301 programPacked, colorNumber, index, name)); in GL_BindFragDataLocationIndexed() 3304 context->bindFragDataLocationIndexed(programPacked, colorNumber, index, name); in GL_BindFragDataLocationIndexed() 3306 ANGLE_CAPTURE(BindFragDataLocationIndexed, isCallValid, context, programPacked, colorNumber, in GL_BindFragDataLocationIndexed()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_ext_autogen.h | 702 GLuint colorNumber,
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D | entry_points_gles_ext_autogen.cpp | 3961 GLuint colorNumber, in GL_BindFragDataLocationIndexedEXT() argument 3968 CID(context), program, colorNumber, index, (uintptr_t)name); in GL_BindFragDataLocationIndexedEXT() 3977 programPacked, colorNumber, index, name)); in GL_BindFragDataLocationIndexedEXT() 3980 context->bindFragDataLocationIndexed(programPacked, colorNumber, index, name); in GL_BindFragDataLocationIndexedEXT() 3983 colorNumber, index, name); in GL_BindFragDataLocationIndexedEXT()
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D | libGLESv2_autogen.cpp | 3835 GLuint colorNumber, in glBindFragDataLocationIndexedEXT() argument 3839 return GL_BindFragDataLocationIndexedEXT(program, colorNumber, index, name); in glBindFragDataLocationIndexedEXT()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_ext_autogen.h | 930 GLuint colorNumber, 3910 GLuint colorNumber,
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D | capture_gles_ext_params.cpp | 2320 GLuint colorNumber, in CaptureBindFragDataLocationIndexedEXT_name() argument
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
D | gl2ext.h | 1104 …NTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, … 1109 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, G…
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/third_party/mesa3d/include/GLES2/ |
D | gl2ext.h | 1136 …NTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, … 1141 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, G…
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
D | gl2ext.h | 1104 …NTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, … 1109 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, G…
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