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Searched refs:colorSum (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fSampleVariableTests.cpp834 tcu::IVec3 colorSum(0, 0, 0); in verifySampleBuffers() local
841 colorSum.x() += color.getRed(); in verifySampleBuffers()
842 colorSum.y() += color.getBlue(); in verifySampleBuffers()
843 colorSum.z() += color.getGreen(); in verifySampleBuffers()
846 colorSum.x() /= m_numTargetSamples; in verifySampleBuffers()
847 colorSum.y() /= m_numTargetSamples; in verifySampleBuffers()
848 colorSum.z() /= m_numTargetSamples; in verifySampleBuffers()
852 if (!verifier.verify(tcu::RGBA(colorSum.x(), colorSum.y(), colorSum.z(), 0), tcu::IVec2(x, y))) in verifySampleBuffers()
/third_party/skia/third_party/externals/dawn/src/tests/white_box/
DD3D12DescriptorHeapTests.cpp502 float colorSum = numOfEncodedBindGroups * (numOfEncodedBindGroups + 1) / 2; in TEST_P() local
503 EXPECT_PIXEL_FLOAT16_EQ(colorSum, renderPass.color, 0, 0); in TEST_P()