/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 88 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint … in setColorbuffer() argument 90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE; in setColorbuffer() 91 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level); in setColorbuffer() 183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; in getRenderTarget() local 185 if(colorbuffer) in getRenderTarget() 187 return colorbuffer->getRenderTarget(); in getRenderTarget() 336 Renderbuffer *colorbuffer = getColorbuffer(i); in completeness() local 338 if(!colorbuffer) in completeness() 343 …if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0 || (colorbuffer->getDepth() <= mC… in completeness() 350 if(!IsColorRenderable(colorbuffer->getFormat())) in completeness() [all …]
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D | Framebuffer.h | 42 …void setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level = 0, GLint layer = … 117 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
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D | Context.cpp | 2105 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer(0) : nullptr; in getIntegerv() local 2107 if(colorbuffer) in getIntegerv() 2111 case GL_RED_BITS: *params = colorbuffer->getRedSize(); return true; in getIntegerv() 2112 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); return true; in getIntegerv() 2113 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); return true; in getIntegerv() 2114 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); return true; in getIntegerv() 3484 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); in clearColorBuffer() local 3486 if(colorbuffer) in clearColorBuffer() 3488 sw::Rect clearRect = colorbuffer->getRect(); in clearColorBuffer() 3495 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer() [all …]
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D | utilities.cpp | 674 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); in ValidateReadPixelsFormatType() local 676 if(!colorbuffer) in ValidateReadPixelsFormatType() 681 GLint internalformat = colorbuffer->getFormat(); in ValidateReadPixelsFormatType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/ |
D | FBConfigCompatibility.md | 54 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 78 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 99 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 131 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 151 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 168 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav 182 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Blit9.cpp | 232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D() local 233 ASSERT(colorbuffer); in copy2D() 236 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget9)); in copy2D() 266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube() local 267 ASSERT(colorbuffer); in copyCube() 270 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget9)); in copyCube()
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D | Framebuffer9.cpp | 88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl() local 89 ASSERT(colorbuffer); in readPixelsImpl() 92 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget)); in readPixelsImpl()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | RobustResourceInitTest.cpp | 1511 GLTexture colorbuffer; in maskedDepthClear() local 1512 glBindTexture(GL_TEXTURE_2D, colorbuffer); in maskedDepthClear() 1517 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in maskedDepthClear() 1592 GLTexture colorbuffer; in maskedStencilClear() local 1593 glBindTexture(GL_TEXTURE_2D, colorbuffer); in maskedStencilClear() 1598 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in maskedStencilClear() 1927 GLTexture colorbuffer; in TEST_P() local 1928 glBindTexture(GL_TEXTURE_2D, colorbuffer); in TEST_P() 1933 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in TEST_P() 1985 GLRenderbuffer colorbuffer; in TEST_P() local [all …]
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/third_party/mesa3d/docs/ |
D | osmesa.rst | 6 dependencies. That is, the GL_FRONT colorbuffer is actually a buffer in
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/third_party/vk-gl-cts/doc/testspecs/GLES3/ |
D | functional.fbo.msaa.txt | 40 colorbuffer contents are then resolved to non-multisampled renderbuffer
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D | functional.texture.mipmap.txt | 45 colorbuffer.
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 356 …t FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 d… 409 …const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depth… in Framebuffer() argument 413 , m_colorbuffer (colorbuffer) in Framebuffer() 1346 deUint32 colorbuffer = 1; in render() local 1353 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render() 1360 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 1370 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render() 1372 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 756 deUint32 colorbuffer = 1; in render() local 764 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render() 772 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 782 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render() 784 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.cpp | 2839 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorAttachment(); in getIntegerv() local 2841 if (colorbuffer) in getIntegerv() 2846 *params = colorbuffer->getRedSize(); in getIntegerv() 2849 *params = colorbuffer->getGreenSize(); in getIntegerv() 2852 *params = colorbuffer->getBlueSize(); in getIntegerv() 2855 *params = colorbuffer->getAlphaSize(); in getIntegerv()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.h | 440 bool UsePresentPathFast(const Renderer11 *renderer, const gl::FramebufferAttachment *colorbuffer);
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/third_party/mesa3d/docs/relnotes/ |
D | 7.10.2.rst | 168 - r300g: fix alpha-test with no colorbuffer
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D | 7.10.rst | 873 - r600g: only flush for the correct colorbuffer, not all of them.
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D | 22.0.0.rst | 1161 - mesa/st: move manager colorbuffer interface to gl_context.
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/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/ |
D | GLX_SGIX_dm_buffer.txt | 69 DMbuffer provide the size and location of a colorbuffer. GLX will do
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/third_party/openGLES/extensions/SGIX/ |
D | GLX_SGIX_dm_buffer.txt | 69 DMbuffer provide the size and location of a colorbuffer. GLX will do
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 3130 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; in updateCachedOutputLayout() local 3132 if (colorbuffer) in updateCachedOutputLayout() 3134 auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 in updateCachedOutputLayout() 3135 : colorbuffer->getBinding(); in updateCachedOutputLayout()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 608 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult…
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D | sglrReferenceContext.cpp | 326 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult… in ReferenceContext() argument 329 , m_defaultColorbuffer (colorbuffer) in ReferenceContext() 334 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth()) in ReferenceContext()
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/third_party/mesa3d/docs/gallium/ |
D | screen.rst | 97 * ``PIPE_CAP_MIXED_COLORBUFFER_FORMATS``: Whether mixed colorbuffer formats are 98 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.
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