Home
last modified time | relevance | path

Searched refs:colorbuffer (Results 1 – 24 of 24) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp88 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint … in setColorbuffer() argument
90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE; in setColorbuffer()
91 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level); in setColorbuffer()
183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; in getRenderTarget() local
185 if(colorbuffer) in getRenderTarget()
187 return colorbuffer->getRenderTarget(); in getRenderTarget()
336 Renderbuffer *colorbuffer = getColorbuffer(i); in completeness() local
338 if(!colorbuffer) in completeness()
343 …if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0 || (colorbuffer->getDepth() <= mC… in completeness()
350 if(!IsColorRenderable(colorbuffer->getFormat())) in completeness()
[all …]
DFramebuffer.h42 …void setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level = 0, GLint layer = …
117 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DContext.cpp2105 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer(0) : nullptr; in getIntegerv() local
2107 if(colorbuffer) in getIntegerv()
2111 case GL_RED_BITS: *params = colorbuffer->getRedSize(); return true; in getIntegerv()
2112 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); return true; in getIntegerv()
2113 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); return true; in getIntegerv()
2114 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); return true; in getIntegerv()
3484 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); in clearColorBuffer() local
3486 if(colorbuffer) in clearColorBuffer()
3488 sw::Rect clearRect = colorbuffer->getRect(); in clearColorBuffer()
3495 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer()
[all …]
Dutilities.cpp674 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); in ValidateReadPixelsFormatType() local
676 if(!colorbuffer) in ValidateReadPixelsFormatType()
681 GLint internalformat = colorbuffer->getFormat(); in ValidateReadPixelsFormatType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
DFBConfigCompatibility.md54 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
78 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
99 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
131 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
151 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
168 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
182 visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D() local
233 ASSERT(colorbuffer); in copy2D()
236 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget9)); in copy2D()
266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube() local
267 ASSERT(colorbuffer); in copyCube()
270 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget9)); in copyCube()
DFramebuffer9.cpp88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl() local
89 ASSERT(colorbuffer); in readPixelsImpl()
92 ANGLE_TRY(colorbuffer->getRenderTarget(context, 0, &renderTarget)); in readPixelsImpl()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DRobustResourceInitTest.cpp1511 GLTexture colorbuffer; in maskedDepthClear() local
1512 glBindTexture(GL_TEXTURE_2D, colorbuffer); in maskedDepthClear()
1517 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in maskedDepthClear()
1592 GLTexture colorbuffer; in maskedStencilClear() local
1593 glBindTexture(GL_TEXTURE_2D, colorbuffer); in maskedStencilClear()
1598 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in maskedStencilClear()
1927 GLTexture colorbuffer; in TEST_P() local
1928 glBindTexture(GL_TEXTURE_2D, colorbuffer); in TEST_P()
1933 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in TEST_P()
1985 GLRenderbuffer colorbuffer; in TEST_P() local
[all …]
/third_party/mesa3d/docs/
Dosmesa.rst6 dependencies. That is, the GL_FRONT colorbuffer is actually a buffer in
/third_party/vk-gl-cts/doc/testspecs/GLES3/
Dfunctional.fbo.msaa.txt40 colorbuffer contents are then resolved to non-multisampled renderbuffer
Dfunctional.texture.mipmap.txt45 colorbuffer.
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fFboRenderTest.cpp356 …t FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 d…
409 …const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depth… in Framebuffer() argument
413 , m_colorbuffer (colorbuffer) in Framebuffer()
1346 deUint32 colorbuffer = 1; in render() local
1353 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render()
1360 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
1370 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render()
1372 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboRenderTest.cpp756 deUint32 colorbuffer = 1; in render() local
764 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render()
772 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
782 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render()
784 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.cpp2839 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorAttachment(); in getIntegerv() local
2841 if (colorbuffer) in getIntegerv()
2846 *params = colorbuffer->getRedSize(); in getIntegerv()
2849 *params = colorbuffer->getGreenSize(); in getIntegerv()
2852 *params = colorbuffer->getBlueSize(); in getIntegerv()
2855 *params = colorbuffer->getAlphaSize(); in getIntegerv()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.h440 bool UsePresentPathFast(const Renderer11 *renderer, const gl::FramebufferAttachment *colorbuffer);
/third_party/mesa3d/docs/relnotes/
D7.10.2.rst168 - r300g: fix alpha-test with no colorbuffer
D7.10.rst873 - r600g: only flush for the correct colorbuffer, not all of them.
D22.0.0.rst1161 - mesa/st: move manager colorbuffer interface to gl_context.
/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/
DGLX_SGIX_dm_buffer.txt69 DMbuffer provide the size and location of a colorbuffer. GLX will do
/third_party/openGLES/extensions/SGIX/
DGLX_SGIX_dm_buffer.txt69 DMbuffer provide the size and location of a colorbuffer. GLX will do
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp3130 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; in updateCachedOutputLayout() local
3132 if (colorbuffer) in updateCachedOutputLayout()
3134 auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 in updateCachedOutputLayout()
3135 : colorbuffer->getBinding(); in updateCachedOutputLayout()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.hpp608 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult…
DsglrReferenceContext.cpp326 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult… in ReferenceContext() argument
329 , m_defaultColorbuffer (colorbuffer) in ReferenceContext()
334 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth()) in ReferenceContext()
/third_party/mesa3d/docs/gallium/
Dscreen.rst97 * ``PIPE_CAP_MIXED_COLORBUFFER_FORMATS``: Whether mixed colorbuffer formats are
98 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.