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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp627 void CapCombinedLimitToESShaders(GLint *combinedLimit, gl::ShaderMap<GLint> &perShaderLimit) in CapCombinedLimitToESShaders() argument
635 *combinedLimit = std::min(*combinedLimit, combinedESLimit); in CapCombinedLimitToESShaders()