Searched refs:compatibleHandle (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkResourceProvider.cpp | 113 CompatibleRPHandle* compatibleHandle, in findCompatibleRenderPass() argument 125 loadFromResolve, compatibleHandle); in findCompatibleRenderPass() 133 CompatibleRPHandle* compatibleHandle) { in findCompatibleRenderPass() argument 139 if (compatibleHandle) { in findCompatibleRenderPass() 140 *compatibleHandle = CompatibleRPHandle(i); in findCompatibleRenderPass() 153 if (compatibleHandle) { in findCompatibleRenderPass() 154 *compatibleHandle = CompatibleRPHandle(fRenderPassArray.count() - 1); in findCompatibleRenderPass() 185 CompatibleRPHandle* compatibleHandle, in findRenderPass() argument 191 GrVkResourceProvider::CompatibleRPHandle* pRPHandle = compatibleHandle ? compatibleHandle in findRenderPass() 203 GrVkResourceProvider::findRenderPass(const CompatibleRPHandle& compatibleHandle, in findRenderPass() argument [all …]
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D | GrVkResourceProvider.h | 72 CompatibleRPHandle* compatibleHandle, 81 CompatibleRPHandle* compatibleHandle = nullptr); 96 CompatibleRPHandle* compatibleHandle, 104 const GrVkRenderPass* findRenderPass(const CompatibleRPHandle& compatibleHandle,
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D | GrVkRenderTarget.cpp | 351 auto[renderPass, compatibleHandle] = in createFramebuffer() 356 SkASSERT(compatibleHandle.isValid()); in createFramebuffer() 372 colorAttachment, resolve, stencil, compatibleHandle); in createFramebuffer()
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