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Searched refs:compile_queue (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_gallium.c336 util_queue_add_job(&screen->compile_queue, hwcso, &hwcso->ready, in ir3_shader_compute_state_create()
397 util_queue_add_job(&ctx->screen->compile_queue, hwcso, &hwcso->ready, in ir3_shader_state_create()
420 util_queue_drop_job(&screen->compile_queue, &hwcso->ready); in ir3_shader_state_delete()
513 util_queue_adjust_num_threads(&screen->compile_queue, max_threads); in ir3_set_max_shader_compiler_threads()
564 util_queue_init(&screen->compile_queue, "ir3q", 64, num_threads, in ir3_screen_init()
580 util_queue_destroy(&screen->compile_queue); in ir3_screen_fini()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dgen_vk_internal_shaders.py481 def compile_variation(glslang_path, compile_queue, shader_file, shader_basename, flags, enums, argument
531 compile_queue.add_job(shader_file, shader_basename, variation_string, output_path,
727 compile_queue = CompileQueue()
747 compile_variation(glslang_path if do_compile else None, compile_queue, shader_file,
761 compile_queue.finish()
/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_screen.h113 struct util_queue compile_queue; /* currently unused for a2xx */ member
Dfreedreno_context.c411 util_queue_finish(&screen->compile_queue); in fd_set_debug_callback()