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Searched refs:compiled_source_sha1 (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshader_types.h164 uint8_t compiled_source_sha1[SHA1_DIGEST_LENGTH]; member
/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.cpp2189 memcpy(shader->compiled_source_sha1, source_sha1, in can_skip_compile()
2329 memcpy(shader->compiled_source_sha1, source_sha1, SHA1_DIGEST_LENGTH); in _mesa_glsl_compile_shader()
Dlinker.cpp2555 memcpy(linked->linked_source_sha1, shader_list[0]->compiled_source_sha1, in link_intrastage_shaders()
2565 _mesa_sha1_update(&sha1_ctx, shader_list[i]->compiled_source_sha1, in link_intrastage_shaders()
/third_party/mesa3d/docs/relnotes/
D22.0.0.rst2908 - glsl: fix setting compiled_source_sha1 without a shader cache