Searched refs:computePipelineDescriptor (Results 1 – 5 of 5) sorted by relevance
164 ComputePipelineDescriptor computePipelineDescriptor = {}; in GetOrCreateRenderValidationPipeline() local165 computePipelineDescriptor.layout = pipelineLayout.Get(); in GetOrCreateRenderValidationPipeline()166 computePipelineDescriptor.compute.module = store->renderValidationShader.Get(); in GetOrCreateRenderValidationPipeline()167 computePipelineDescriptor.compute.entryPoint = "main"; in GetOrCreateRenderValidationPipeline()170 device->CreateComputePipeline(&computePipelineDescriptor)); in GetOrCreateRenderValidationPipeline()
100 ComputePipelineDescriptor computePipelineDescriptor = {}; in GetOrCreateIndirectDispatchValidationPipeline() local101 computePipelineDescriptor.layout = pipelineLayout.Get(); in GetOrCreateIndirectDispatchValidationPipeline()102 computePipelineDescriptor.compute.module = shaderModule.Get(); in GetOrCreateIndirectDispatchValidationPipeline()103 computePipelineDescriptor.compute.entryPoint = "main"; in GetOrCreateIndirectDispatchValidationPipeline()106 device->CreateComputePipeline(&computePipelineDescriptor)); in GetOrCreateIndirectDispatchValidationPipeline()
350 wgpu::ComputePipelineDescriptor computePipelineDescriptor = in TEST_F() local356 computePipelineDescriptor.layout = in TEST_F()362 device.CreateComputePipeline(&computePipelineDescriptor); in TEST_F()364 ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&computePipelineDescriptor)); in TEST_F()443 wgpu::ComputePipelineDescriptor computePipelineDescriptor = in TEST_F() local445 computePipelineDescriptor.layout = in TEST_F()451 device.CreateComputePipeline(&computePipelineDescriptor); in TEST_F()453 ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&computePipelineDescriptor)); in TEST_F()492 wgpu::ComputePipelineDescriptor computePipelineDescriptor = in TEST_F() local494 computePipelineDescriptor.layout = in TEST_F()[all …]
1423 ::dawn::ComputePipelineDescriptor computePipelineDescriptor; in DoCompute()1424 computePipelineDescriptor.layout = MakeBasicPipelineLayout( in DoCompute()1430 computePipelineDescriptor.computeStage = pipelineStageDescriptor; in DoCompute()1432 device_->CreateComputePipeline(&computePipelineDescriptor); in DoCompute()
982 wgpu::ComputePipelineDescriptor computePipelineDescriptor; in TEST_P() local994 computePipelineDescriptor.compute.module = utils::CreateShaderModule(device, cs); in TEST_P()995 computePipelineDescriptor.compute.entryPoint = "main"; in TEST_P()997 device.CreateComputePipeline(&computePipelineDescriptor); in TEST_P()