Searched refs:computeReadonlyImageRangeHigh (Results 1 – 1 of 1) sorted by relevance
1020 computeReadonlyImageRangeHigh; in load() local1024 stream->readInt(&computeReadonlyImageRangeHigh); in load()1027 gl::RangeUI(computeReadonlyImageRangeLow, computeReadonlyImageRangeHigh); in load()