Searched refs:constantIndex (Results 1 – 4 of 4) sorted by relevance
1245 unsigned constantIndex; in addCompute16bitStorageUniform16To32Group() member1282 specs["constarrayidx"] = de::toString(cTypes[capIdx][tyIdx].constantIndex); in addCompute16bitStorageUniform16To32Group()1304 …float32DataConstIdx.push_back(float32Data[cTypes[capIdx][tyIdx].constantIndex * numFloats + numIdx… in addCompute16bitStorageUniform16To32Group()1389 unsigned constantIndex; in addCompute16bitStorageUniform16To32Group() member1454 …const deInt32 idx = cTypes[capIdx][tyIdx].constantIndex * scalarsPerItem + numIdx % scalarsPerItem; in addCompute16bitStorageUniform16To32Group()1470 specs["constarrayidx"] = de::toString(cTypes[capIdx][tyIdx].constantIndex); in addCompute16bitStorageUniform16To32Group()1789 unsigned constantIndex; in addCompute16bitStoragePushConstant16To32Group() member1820 …float32DataConstIdx.push_back(float32Data[cTypes[tyIdx].constantIndex * numFloats + numIdx % numFl… in addCompute16bitStoragePushConstant16To32Group()1828 specs["constarrayidx"] = de::toString(cTypes[tyIdx].constantIndex); in addCompute16bitStoragePushConstant16To32Group()1903 unsigned constantIndex; in addCompute16bitStoragePushConstant16To32Group() member[all …]
2920 deUint32 constantIndex; in addGraphics8BitStorageUniformInt8To32Group() member3078 deUint32 constIdx = constantIndices[constIndexIdx].constantIndex; in addGraphics8BitStorageUniformInt8To32Group()3110 switch(constantIndices[constIndexIdx].constantIndex) in addGraphics8BitStorageUniformInt8To32Group()3177 deUint32 constantIndex; in addGraphics8BitStoragePushConstantInt8To32Group() member3287 deUint32 constIdx = constantIndices[constIndexIdx].constantIndex; in addGraphics8BitStoragePushConstantInt8To32Group()3330 deUint32 constIdx = constantIndices[constIndexIdx].constantIndex; in addGraphics8BitStoragePushConstantInt8To32Group()3403 deUint32 constIdx = constantIndices[constIndexIdx].constantIndex; in addGraphics8BitStoragePushConstantInt8To32Group()3447 deUint32 constIdx = constantIndices[constIndexIdx].constantIndex; in addGraphics8BitStoragePushConstantInt8To32Group()3747 deUint32 constantIndex; in addGraphics8BitStorageUniformInt8To16Group() member3908 deUint32 constIdx = constantIndices[constIndexIdx].constantIndex; in addGraphics8BitStorageUniformInt8To16Group()[all …]
136 const glw::GLuint* constantIndex, const glw::GLuint* constantValue) in specialize() argument144 …m_gl.specializeShader(m_shader, entryPoint, numSpecializationConstants, constantIndex, constantVal… in specialize()
94 const glw::GLuint* constantIndex, const glw::GLuint* constantValue);