Searched refs:consumer_stage (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | link_varyings.cpp | 73 gl_shader_stage consumer_stage, in cross_validate_types_and_qualifiers() argument 82 consumer_stage != MESA_SHADER_FRAGMENT) || in cross_validate_types_and_qualifiers() 83 consumer_stage == MESA_SHADER_GEOMETRY; in cross_validate_types_and_qualifiers() 107 _mesa_shader_stage_to_string(consumer_stage), in cross_validate_types_and_qualifiers() 135 _mesa_shader_stage_to_string(consumer_stage), in cross_validate_types_and_qualifiers() 159 _mesa_shader_stage_to_string(consumer_stage), in cross_validate_types_and_qualifiers() 171 _mesa_shader_stage_to_string(consumer_stage), in cross_validate_types_and_qualifiers() 183 _mesa_shader_stage_to_string(consumer_stage), in cross_validate_types_and_qualifiers() 213 _mesa_shader_stage_to_string(consumer_stage), in cross_validate_types_and_qualifiers() 253 _mesa_shader_stage_to_string(consumer_stage), in cross_validate_types_and_qualifiers() [all …]
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D | link_interface_blocks.cpp | 370 is_builtin_gl_in_block(ir_variable *var, int consumer_stage) in is_builtin_gl_in_block() argument 373 (consumer_stage == MESA_SHADER_TESS_CTRL || in is_builtin_gl_in_block() 374 consumer_stage == MESA_SHADER_TESS_EVAL || in is_builtin_gl_in_block() 375 consumer_stage == MESA_SHADER_GEOMETRY); in is_builtin_gl_in_block()
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D | gl_nir_link_varyings.c | 1040 gl_shader_stage consumer_stage; member 1110 gl_shader_stage consumer_stage) in is_unpackable_tess() argument 1112 if (consumer_stage == MESA_SHADER_TESS_EVAL || in is_unpackable_tess() 1113 consumer_stage == MESA_SHADER_TESS_CTRL || in is_unpackable_tess() 1125 gl_shader_stage consumer_stage, in init_varying_matches() argument 1134 is_unpackable_tess(producer_stage, consumer_stage); in init_varying_matches() 1158 if (sso && (producer_stage == MESA_SHADER_NONE || consumer_stage == MESA_SHADER_NONE)) in init_varying_matches() 1177 vm->consumer_stage = consumer_stage; in init_varying_matches() 1188 if (is_unpackable_tess(vm->producer_stage, vm->consumer_stage)) in is_varying_packing_safe() 1320 (vm->consumer_stage != MESA_SHADER_NONE && vm->consumer_stage != MESA_SHADER_FRAGMENT))) { in varying_matches_record() [all …]
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