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Searched refs:convergence (Results 1 – 25 of 34) sorted by relevance

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/third_party/openGLES/extensions/NV/
DNV_3dvision_settings.txt96 convergence values.
135 convergence value used in 3D Vision stereo rendering. The current
136 convergence value is queried by calling GetFloatv with <pname> set
172 …STEREO_CONVERGENCE_NV R GetFloatv see 4.2.x 3D Vision convergence
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_3dvision_settings.txt96 convergence values.
135 convergence value used in 3D Vision stereo rendering. The current
136 convergence value is queried by calling GetFloatv with <pname> set
172 …STEREO_CONVERGENCE_NV R GetFloatv see 4.2.x 3D Vision convergence
/third_party/gstreamer/gstplugins_bad/sys/msdk/
Dgstmsdkenc.h148 guint convergence; member
Dgstmsdkenc.c200 mfx->Convergence = thiz->convergence; in ensure_bitrate_control()
2110 thiz->convergence = PROP_AVBR_ACCURACY_DEFAULT; in gst_msdkenc_init()
2184 thiz->convergence = g_value_get_uint (value); in gst_msdkenc_set_common_property()
2287 g_value_set_uint (value, thiz->convergence); in gst_msdkenc_get_common_property()
/third_party/openGLES/extensions/SGIX/
DSGIX_ycrcb_subsample.txt87 convergence but more importantly, to get everyone to agree that
/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/
DSGIX_ycrcb_subsample.txt87 convergence but more importantly, to get everyone to agree that
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/docs/
DREGALLOC.rst27 convergence, delayed phi lowering, and local live range splitting).
122 blocks until convergence, i.e. no more basic blocks are marked to be
283 Repeat until convergence
DDESIGN.rst684 In fact, we can repeatedly run the register allocator until convergence.
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
DIceClFlags.def238 cl::desc("Repeat register allocation until convergence"), cl::init(true)) \
/third_party/skia/third_party/externals/libjpeg-turbo/
DREADME.ijg247 was to help force convergence on a common, interoperable format standard for
/third_party/ffmpeg/libavfilter/opencl/
Ddeshake.cl352 // Make sure new point isn't too far from the initial point (indicates poor convergence)
/third_party/skia/third_party/externals/opengl-registry/extensions/KHR/
DKHR_debug.txt1517 RESOLVED: For the purpose of convergence with ES, the groups have
/third_party/openGLES/extensions/KHR/
DKHR_debug.txt1527 RESOLVED: For the purpose of convergence with ES, the groups have
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/protobufs/
Dspvtoolsfuzz.proto1498 // If the convergence block contains an OpPhi with bvec2 result type, it may
/third_party/spirv-tools/source/fuzz/protobufs/
Dspvtoolsfuzz.proto1498 // If the convergence block contains an OpPhi with bvec2 result type, it may
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/protobufs/
Dspvtoolsfuzz.proto1498 // If the convergence block contains an OpPhi with bvec2 result type, it may
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/
DDESIGN.rst684 In fact, we can repeatedly run the register allocator until convergence.
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_gl_spirv.txt1567 to set future convergence point but OpenGL 4.5 is not realistic today, which
/third_party/openGLES/extensions/ARB/
DARB_gl_spirv.txt1633 to set future convergence point but OpenGL 4.5 is not realistic today, which
/third_party/rust/crates/aho-corasick/bench/data/
Dwords-150004157 convergence
/third_party/mesa3d/docs/relnotes/
D21.2.0.rst1528 - ir3: Fix convergence behavior for loops with continues
1529 - ir3/legalize: Fix loop convergence behavior
D19.3.0.rst2881 - freedreno/ir3: do better job of marking convergence points
D20.1.0.rst85 - Properly annotate control flow convergence points
/third_party/skia/third_party/externals/freetype/docs/oldlogs/
DChangeLog.26462 The convergence of Bézier flatteners is fast with the deviation
/third_party/skia/third_party/externals/libwebp/
DChangeLog1004 490ae5b1 smartYUV: improve initial state for faster convergence

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