/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 142 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 145 gl.enableVertexAttribArray(coordLoc); in init() 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 180 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 183 gl.enableVertexAttribArray(coordLoc); in init() 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 221 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 224 gl.enableVertexAttribArray(coordLoc); in init() 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 270 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() [all …]
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D | es3pStateChangeTests.cpp | 151 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 154 gl.enableVertexAttribArray(coordLoc); in init() 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 194 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 197 gl.enableVertexAttribArray(coordLoc); in init() 202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 240 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 243 gl.enableVertexAttribArray(coordLoc); in init() 247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 294 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() [all …]
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pRedundantStateChangeTests.cpp | 142 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 145 gl.enableVertexAttribArray(coordLoc); in init() 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 180 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 183 gl.enableVertexAttribArray(coordLoc); in init() 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 221 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 224 gl.enableVertexAttribArray(coordLoc); in init() 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 270 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() [all …]
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D | es2pStateChangeTests.cpp | 151 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 154 gl.enableVertexAttribArray(coordLoc); in init() 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 194 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 197 gl.enableVertexAttribArray(coordLoc); in init() 202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 240 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() 243 gl.enableVertexAttribArray(coordLoc); in init() 247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 294 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init() [all …]
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 65 deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord"); in drawQuadWithVaoBuffers() local 86 if (coordLoc >= 0) in drawQuadWithVaoBuffers() 91 ctx.enableVertexAttribArray(coordLoc); in drawQuadWithVaoBuffers() 92 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); in drawQuadWithVaoBuffers() 135 deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord"); in drawQuadWithClientPointers() local 144 if (coordLoc >= 0) in drawQuadWithClientPointers() 146 ctx.enableVertexAttribArray(coordLoc); in drawQuadWithClientPointers() 147 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &coord[0]); in drawQuadWithClientPointers() 155 if (coordLoc >= 0) in drawQuadWithClientPointers() 156 ctx.disableVertexAttribArray(coordLoc); in drawQuadWithClientPointers()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsMemoryStressCase.cpp | 215 deUint32 coordLoc = -1; in render() local 220 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_coord"); in render() 222 TCU_CHECK(coordLoc != (deUint32)-1); in render() 227 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); in render() 230 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL)); in render() 244 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); in render() 384 deUint32 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_coord"); in render() local 385 TCU_CHECK(coordLoc != (deUint32)-1); in render() 391 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); in render() 394 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL)); in render() [all …]
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/third_party/vk-gl-cts/modules/egl/ |
D | teglImageFormatTests.cpp | 485 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); in invokeGLES() local 486 TCU_CHECK_MSG((int)coordLoc != -1, "Couldn't find attribute a_coord"); in invokeGLES() 493 GLU_CHECK_GLW_CALL(gl, enableVertexAttribArray(coordLoc)); in invokeGLES() 494 …GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoord… in invokeGLES() 497 GLU_CHECK_GLW_CALL(gl, disableVertexAttribArray(coordLoc)); in invokeGLES() 592 GLuint coordLoc = gl.getAttribLocation(glProgram, "pos_in"); in invokeGLES() local 593 TCU_CHECK_MSG((int)coordLoc != -1, "Couldn't find attribute pos_in"); in invokeGLES() 600 GLU_CHECK_GLW_CALL(gl, enableVertexAttribArray(coordLoc)); in invokeGLES() 601 …GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoord… in invokeGLES() 604 GLU_CHECK_GLW_CALL(gl, disableVertexAttribArray(coordLoc)); in invokeGLES() [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 111 GLuint coordLoc; in render() local 113 coordLoc = glGetAttribLocation(program.getProgram(), "a_coord"); in render() 116 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); in render() 118 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); in render() 121 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); in render()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fPixelBufferObjectTests.cpp | 303 GLuint coordLoc = (GLuint)-1; in renderTriangle() local 312 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_position"); in renderTriangle() 313 TCU_CHECK(coordLoc != (GLuint)-1); in renderTriangle() 319 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); in renderTriangle() 321 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 3, GL_FLOAT, GL_FALSE, 0, positions)); in renderTriangle() 327 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); in renderTriangle()
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D | es3fReadPixelsTests.cpp | 164 GLuint coordLoc; in render() local 166 coordLoc = glGetAttribLocation(program.getProgram(), "i_coord"); in render() 169 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); in render() 171 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); in render() 174 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); in render()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 246 const int coordLoc = glGetAttribLocation(program.getProgram(), "a_coords"); in iterate() local 251 glEnableVertexAttribArray(coordLoc); in iterate() 252 glVertexAttribPointer(coordLoc, 3, GL_FLOAT, GL_FALSE, 0, &coords[0]); in iterate()
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 240 const int coordLoc = glGetAttribLocation(program.getProgram(), "a_coords"); in iterate() local 245 glEnableVertexAttribArray(coordLoc); in iterate() 246 glVertexAttribPointer(coordLoc, 3, GL_FLOAT, GL_FALSE, 0, &coords[0]); in iterate()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | SimpleOperationTest.cpp | 1074 GLint coordLoc = glGetAttribLocation(program, "coord"); in TEST_P() local 1075 ASSERT_NE(-1, coordLoc); in TEST_P() 1087 glVertexAttribPointer(coordLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 1088 glEnableVertexAttribArray(coordLoc); in TEST_P()
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D | FramebufferFetchTest.cpp | 328 void render(GLuint coordLoc, GLboolean needsFramebufferFetchBarrier) in render() argument 345 glEnableVertexAttribArray(coordLoc); in render() 346 glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in render()
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