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Searched refs:copyTextureToTexture (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/dawn/docs/features/
Ddawn_internal_usages.md5 One use case for this is so that Chromium can use an internal copyTextureToTexture command to imple…
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DGPUCommandEncoder.h52 void copyTextureToTexture(Napi::Env,
DGPUCommandEncoder.cpp113 void GPUCommandEncoder::copyTextureToTexture(Napi::Env env, in copyTextureToTexture() function in wgpu::binding::GPUCommandEncoder
/third_party/skia/src/gpu/d3d/
DGrD3DCommandList.h89 void copyTextureToTexture(const GrD3DTexture* dst,
DGrD3DGpu.cpp1108 this->currentCommandList()->copyTextureToTexture(bgraAliasTexture.get(), d3dTex, 0); in onRegenerateMipMapLevels()
1117 this->currentCommandList()->copyTextureToTexture(uavTexture.get(), d3dTex, 0); in onRegenerateMipMapLevels()
1231 this->currentCommandList()->copyTextureToTexture(d3dTex, bgraAliasTexture.get()); in onRegenerateMipMapLevels()
1237 this->currentCommandList()->copyTextureToTexture(d3dTex, uavTexture.get()); in onRegenerateMipMapLevels()
DGrD3DCommandList.cpp215 void GrD3DCommandList::copyTextureToTexture(const GrD3DTexture* dst, const GrD3DTexture* src, in copyTextureToTexture() function in GrD3DCommandList