Searched refs:create_uniform (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_a4xx.c | 58 byte_offset = ir3_ADD_U(b, create_uniform(b, cb), 0, byte_offset, 0); in byte_offset_to_address() 246 offset = ir3_MUL_S24(b, coords[0], 0, create_uniform(b, cb + 3), 0); in get_image_offset() 248 offset = ir3_MUL_S24(b, coords[0], 0, create_uniform(b, cb + 0), 0); in get_image_offset() 252 ir3_MAD_S24(b, create_uniform(b, cb + 1), 0, coords[1], 0, offset, 0); in get_image_offset() 257 ir3_MAD_S24(b, create_uniform(b, cb + 2), 0, coords[2], 0, offset, 0); in get_image_offset() 262 offset = ir3_ADD_U(b, offset, 0, create_uniform(b, cb + 0), 0); in get_image_offset()
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D | ir3_compiler_nir.c | 112 return create_uniform(ctx->block, r); in create_driver_param() 952 base_lo = create_uniform(b, ubo + (src0->srcs[0]->iim_val * ptrsz)); in emit_intrinsic_load_ubo() 953 base_hi = create_uniform(b, ubo + (src0->srcs[0]->iim_val * ptrsz) + 1); in emit_intrinsic_load_ubo() 1034 dst[0] = create_uniform(b, p + (offset / 4)); in emit_intrinsic_load_kernel_input() 2086 dst[0] = create_uniform(b, primitive_param + 0); in emit_intrinsic() 2089 dst[0] = create_uniform(b, primitive_param + 1); in emit_intrinsic() 2092 dst[0] = create_uniform(b, primitive_param + 2); in emit_intrinsic() 2095 dst[0] = create_uniform(b, primitive_param + 3); in emit_intrinsic() 2098 dst[0] = create_uniform(b, primitive_param + 4); in emit_intrinsic() 2099 dst[1] = create_uniform(b, primitive_param + 5); in emit_intrinsic() [all …]
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D | ir3.h | 1965 create_uniform(struct ir3_block *block, unsigned n) in create_uniform() function
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_drawpixels.c | 70 create_uniform(nir_shader *shader, const char *name, in create_uniform() function 88 state->scale = create_uniform(state->shader, "gl_PTscale", in get_scale() 98 state->bias = create_uniform(state->shader, "gl_PTbias", in get_bias() 108 state->texcoord_const = create_uniform(state->shader, in get_texcoord_const()
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