Searched refs:cubeTexture (Results 1 – 2 of 2) sorted by relevance
776 uint32 cubeTexture : 1; member
3325 TextureCubeMap *cubeTexture = static_cast<TextureCubeMap*>(baseTexture); in applyTexture() local3329 cubeTexture->updateBorders(mipmapLevel); in applyTexture()3340 egl::Image *surface = cubeTexture->getImage(face, surfaceLevel); in applyTexture()