Searched refs:cull1 (Results 1 – 7 of 7) sorted by relevance
/third_party/glslang/Test/baseResults/ |
D | hlsl.semantic.vert.out | 4 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) 6 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) 9 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) 16 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) 22 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) 28 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) 33 0:10 cull1: direct index for structure ( temp float) 34 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) 37 0:? 'ins.cull1' (layout( location=1) in float) 40 …tructure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii}) [all …]
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_user_cull.c | 69 float cull1 = header->v[0]->data[out_idx][idx]; in user_cull_point() local 70 boolean vert1_out = cull_distance_is_out(cull1); in user_cull_point() 99 float cull1 = header->v[0]->data[out_idx][idx]; in user_cull_line() local 101 boolean vert1_out = cull_distance_is_out(cull1); in user_cull_line() 131 float cull1 = header->v[0]->data[out_idx][idx]; in user_cull_tri() local 134 boolean vert1_out = cull_distance_is_out(cull1); in user_cull_tri()
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/third_party/glslang/Test/ |
D | hlsl.semantic.vert | 5 float cull1 : SV_CullDistance1;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | cull-distance-varying.frag | 55 float gl_CullDistance_1 [[user(cull1)]];
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D | read-cull-clip-distance-in-function.frag | 57 float gl_CullDistance_1 [[user(cull1)]];
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | cull-distance-varying.frag | 55 float gl_CullDistance_1 [[user(cull1)]];
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D | read-cull-clip-distance-in-function.frag | 57 float gl_CullDistance_1 [[user(cull1)]];
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