Searched refs:cullFaceEnabled (Results 1 – 2 of 2) sorted by relevance
59 mState.cullFaceEnabled = false; in Context()363 mState.cullFaceEnabled = enabled; in setCullFaceEnabled()368 return mState.cullFaceEnabled; in isCullFaceEnabled()1865 case GL_CULL_FACE: *params = mState.cullFaceEnabled; break; in getBooleanv()2859 if(mState.cullFaceEnabled) in applyState()3989 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw()
310 bool cullFaceEnabled; member