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Searched refs:cur_image_view (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_image_view.c136 struct svga_image_view *cur_image_view = &svga->curr.image_views[shader][i]; in svga_set_shader_images() local
139 cur_image_view->desc = *img; in svga_set_shader_images()
156 pipe_resource_reference(&cur_image_view->resource, in svga_set_shader_images()
160 pipe_resource_reference(&cur_image_view->resource, in svga_set_shader_images()
165 pipe_resource_reference(&cur_image_view->resource, NULL); in svga_set_shader_images()
167 cur_image_view->uav_index = -1; in svga_set_shader_images()
174 struct svga_image_view *cur_image_view = &svga->curr.image_views[shader][i]; in svga_set_shader_images() local
175 cur_image_view->uav_index = -1; in svga_set_shader_images()
176 pipe_resource_reference(&cur_image_view->resource, NULL); in svga_set_shader_images()
188 struct svga_image_view *cur_image_view = &svga->curr.image_views[shader][i]; in svga_set_shader_images() local
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Dsvga_state_uav.c386 struct svga_image_view *cur_image_view = in svga_create_uav_list() local
388 struct pipe_resource *res = cur_image_view->resource; in svga_create_uav_list()
397 cur_image_view, in svga_create_uav_list()
398 sizeof(*cur_image_view)); in svga_create_uav_list()
402 uaViewId = svga_create_uav_image(svga, &cur_image_view->desc); in svga_create_uav_list()
408 cur_image_view, in svga_create_uav_list()
409 sizeof(*cur_image_view), in svga_create_uav_list()
438 cur_image_view->uav_index = uav_index; in svga_create_uav_list()
616 struct svga_image_view *cur_image_view = in svga_save_uav_state() local
622 *hw_image_view = *cur_image_view; in svga_save_uav_state()
Dsvga_shader.c484 const struct svga_image_view *cur_image_view = in svga_init_shader_key_common() local
488 i++, cur_image_view++) { in svga_init_shader_key_common()
490 struct pipe_resource *resource = cur_image_view->desc.resource; in svga_init_shader_key_common()
494 svga_get_texture_datatype(cur_image_view->desc.format); in svga_init_shader_key_common()
509 cur_image_view->desc.u.tex.first_layer == in svga_init_shader_key_common()
510 cur_image_view->desc.u.tex.last_layer; in svga_init_shader_key_common()
513 key->images[i].uav_index = cur_image_view->uav_index + uav_splice_index; in svga_init_shader_key_common()