Searched refs:current_frame_count (Results 1 – 2 of 2) sorted by relevance
414 int current_frame_count = CurrentFrameCount(); in RestoreDebug() local416 DCHECK(current_frame_count >= target_frame_count); in RestoreDebug()418 while (current_frame_count > target_frame_count) { in RestoreDebug()419 current_frame_count -= frames_it.FrameFunctionCount(); in RestoreDebug()422 DCHECK(current_frame_count == target_frame_count); in RestoreDebug()540 int current_frame_count = CurrentFrameCount(); in Break() local551 if (current_frame_count > target_frame_count) return; in Break()563 if (current_frame_count > target_frame_count) return; in Break()568 if (current_frame_count > target_frame_count) return; in Break()587 current_frame_count != last_frame_count || in Break()[all …]
39 uint32_t current_frame_count; member