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Searched refs:d3d12_bo_unmap (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_bufmgr.h141 d3d12_bo_unmap(struct d3d12_bo *bo, D3D12_RANGE *range);
Dd3d12_bufmgr.cpp234 d3d12_bo_unmap(struct d3d12_bo *bo, D3D12_RANGE *range) in d3d12_bo_unmap() function
261 d3d12_bo_unmap(buf->bo, &buf->range); in d3d12_buffer_destroy()
Dd3d12_resource.cpp1296 d3d12_bo_unmap(res->bo, nullptr); in ~local_resource()
1313 d3d12_bo_unmap(res->bo, nullptr); in unmap()
1794 d3d12_bo_unmap(staging_res->bo, &range); in d3d12_transfer_unmap()
1819 d3d12_bo_unmap(staging_res->bo, &range); in d3d12_transfer_unmap()
1838 d3d12_bo_unmap(res->bo, &range); in d3d12_transfer_unmap()
/third_party/mesa3d/docs/relnotes/
D22.1.0.rst1870 - d3d12: Fix range calculation for suballocated buffers in d3d12_bo_unmap