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Searched refs:d3d12_heap (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource.cpp444 ID3D12Heap *d3d12_heap = nullptr; in d3d12_resource_from_handle() local
450 (void)obj->QueryInterface(&d3d12_heap); in d3d12_resource_from_handle()
466 if (!d3d12_res && !d3d12_heap) in d3d12_resource_from_handle()
469 if (d3d12_heap) { in d3d12_resource_from_handle()
473 return d3d12_resource_create_or_place(screen, res, templ, d3d12_heap, handle->offset); in d3d12_resource_from_handle()