Searched refs:d3d12_init_screen (Results 1 – 4 of 4) sorted by relevance
162 d3d12_init_screen(struct d3d12_screen *screen, IUnknown *adapter);
191 if (!d3d12_init_screen(&screen->base, screen->adapter)) { in d3d12_init_dxgi_screen()
220 if (!d3d12_init_screen(&screen->base, screen->adapter)) { in d3d12_init_dxcore_screen()
1173 d3d12_init_screen(struct d3d12_screen *screen, IUnknown *adapter) in d3d12_init_screen() function