Home
last modified time | relevance | path

Searched refs:d3d12_resource_underlying (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource.h86 d3d12_resource_underlying(struct d3d12_resource *res, uint64_t *offset) in d3d12_resource_underlying() function
100 ret = d3d12_resource_underlying(res, &offset); in d3d12_resource_resource()
108 ID3D12Resource *base_res = d3d12_resource_underlying(res, &offset); in d3d12_resource_gpu_virtual_address()
Dd3d12_query.cpp443 ID3D12Resource *d3d12_res = d3d12_resource_underlying(res, &offset); in end_subquery()
584 ID3D12Resource *source = d3d12_resource_underlying(res, &source_offset); in d3d12_render_condition()
Dd3d12_draw.cpp175 d3d12_res = d3d12_resource_underlying(res, &res_offset); in fill_ssbo_descriptors()
265 ID3D12Resource *d3d12_res = d3d12_resource_underlying(res, &offset); in fill_image_descriptors()
1202 indirect_arg_buf = d3d12_resource_underlying(indirect_buf, &buf_offset); in d3d12_draw_vbo()
1211 indirect_count_buf = d3d12_resource_underlying(count_buf, &count_offset); in d3d12_draw_vbo()
1366 indirect_arg_buf = d3d12_resource_underlying(indirect_buf, &buf_offset); in d3d12_launch_grid()
Dd3d12_resource.cpp980 auto descr = GetDesc(d3d12_resource_underlying(res, &offset)); in fill_buffer_location()
988 buf_loc.pResource = d3d12_resource_underlying(staging_res, &offset); in fill_buffer_location()
1214 auto src_d3d12 = d3d12_resource_underlying(src, &src_offset_suballoc); in transfer_buf_to_buf()
1215 auto dst_d3d12 = d3d12_resource_underlying(dst, &dst_offset_suballoc); in transfer_buf_to_buf()
Dd3d12_blit.cpp47 ID3D12Resource *dst_buf = d3d12_resource_underlying(dst, &dst_off); in copy_buffer_region_no_barriers()
48 ID3D12Resource *src_buf = d3d12_resource_underlying(src, &src_off); in copy_buffer_region_no_barriers()
Dd3d12_context.cpp836 ID3D12Resource *d3d12_res = d3d12_resource_underlying(res, &offset); in d3d12_init_sampler_view_descriptor()