/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | BUILD.gn | 77 "d3d9/Blit9.cpp", 78 "d3d9/Blit9.h", 79 "d3d9/Buffer9.cpp", 80 "d3d9/Buffer9.h", 81 "d3d9/Context9.cpp", 82 "d3d9/Context9.h", 83 "d3d9/DebugAnnotator9.cpp", 84 "d3d9/DebugAnnotator9.h", 85 "d3d9/Fence9.cpp", 86 "d3d9/Fence9.h", [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 411 GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).info().glInternalFormat; in IsFormatChannelEquivalent() 417 IDirect3D9 *d3d9, in GenerateTextureFormatCaps() argument 424 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(internalFormat); in GenerateTextureFormatCaps() 431 textureCaps.texturable = SUCCEEDED(d3d9->CheckDeviceFormat( in GenerateTextureFormatCaps() 437 SUCCEEDED(d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, 0, in GenerateTextureFormatCaps() 439 SUCCEEDED(d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, 0, in GenerateTextureFormatCaps() 444 SUCCEEDED(d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, in GenerateTextureFormatCaps() 447 SUCCEEDED(d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, in GenerateTextureFormatCaps() 454 d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, D3DUSAGE_QUERY_FILTER, in GenerateTextureFormatCaps() 461 d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, D3DUSAGE_RENDERTARGET, in GenerateTextureFormatCaps() [all …]
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D | Image9.cpp | 66 const d3d9::D3DFormat &d3dFormatInfo = d3d9::GetD3DFormatInfo(sourceDesc.Format); in GenerateMip() 135 const d3d9::D3DFormat &d3dFormatInfo = d3d9::GetD3DFormatInfo(desc.Format); in CopyLockableSurfaces() 138 unsigned int bytes = d3d9::ComputeBlockSize(desc.Format, desc.Width, d3dFormatInfo.blockHeight); in CopyLockableSurfaces() 176 const d3d9::D3DFormat &destD3DFormatInfo = d3d9::GetD3DFormatInfo(destDesc.Format); in CopyImage() 183 const d3d9::D3DFormat &sourceD3DFormatInfo = d3d9::GetD3DFormatInfo(sourceDesc.Format); in CopyImage() 243 const d3d9::TextureFormat &d3d9FormatInfo = d3d9::GetTextureFormatInfo(internalformat); in redefine() 273 d3d9::MakeValidSize(true, d3dFormat, &requestWidth, &requestHeight, &levelToFetch); in createSurface() 285 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(mInternalFormat); in createSurface() 353 d3d9::GetTextureFormatInfo(mInternalFormat).dataInitializerFunction != nullptr) && in isDirty() 497 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(mInternalFormat); in loadData() [all …]
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D | SwapChain9.cpp | 119 const d3d9::TextureFormat &backBufferd3dFormatInfo = in reset() 120 d3d9::GetTextureFormatInfo(mOffscreenRenderTargetFormat); in reset() 142 if (d3d9::isDeviceLostError(result)) in reset() 180 const d3d9::TextureFormat &depthBufferd3dFormatInfo = in reset() 181 d3d9::GetTextureFormatInfo(mDepthBufferFormat); in reset() 229 if (d3d9::isDeviceLostError(result)) in reset() 259 if (d3d9::isDeviceLostError(result)) in reset()
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D | Framebuffer9.cpp | 157 if (d3d9::isDeviceLostError(result)) in readPixelsImpl() 195 const d3d9::D3DFormat &d3dFormatInfo = d3d9::GetD3DFormatInfo(desc.Format); in readPixelsImpl() 393 const d3d9::TextureFormat &textureFormat = d3d9::GetTextureFormatInfo(sizedFormat); in getImplementationColorReadFormat() 394 const d3d9::D3DFormat &d3dFormatInfo = d3d9::GetD3DFormatInfo(textureFormat.renderFormat); in getImplementationColorReadFormat()
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D | TextureStorage9.cpp | 47 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(internalformat); in GetTextureUsage() 140 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(internalformat); in TextureStorage9_2D() 143 d3d9::MakeValidSize(false, d3dFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage9_2D() 418 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(internalformat); in TextureStorage9_Cube() 422 d3d9::MakeValidSize(false, d3dFormatInfo.texFormat, &size, &height, &mTopLevel); in TextureStorage9_Cube()
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D | renderer9_utils.h | 65 void GenerateCaps(IDirect3D9 *d3d9, 75 namespace d3d9
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D | VertexBuffer9.cpp | 95 const d3d9::VertexFormat &d3dVertexInfo = in storeVertexAttributes() 96 d3d9::GetVertexFormatInfo(mRenderer->getCapsDeclTypes(), vertexFormatID); in storeVertexAttributes()
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D | formatutils9.h | 29 namespace d3d9
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D | VertexDeclarationCache.cpp | 175 const d3d9::VertexFormat &d3d9VertexInfo = in applyDeclaration() 176 d3d9::GetVertexFormatInfo(caps.DeclTypes, vertexformatID); in applyDeclaration()
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D | Renderer9.cpp | 520 const d3d9::TextureFormat &d3d9ColorBufferFormatInfo = in generateConfigs() 521 d3d9::GetTextureFormatInfo(colorBufferInternalFormat); in generateConfigs() 793 const auto &d3dFormatInfo = d3d9::GetD3DFormatInfo(desc.Format); in getD3DTextureInfo() 828 const d3d9::TextureFormat &backBufferd3dFormatInfo = in validateShareHandle() 829 d3d9::GetTextureFormatInfo(config->renderTargetFormat); in validateShareHandle() 1936 const d3d9::D3DFormat &d3dFormatInfo = in clear() 1937 d3d9::GetD3DFormatInfo(depthStencilRenderTarget->getD3DFormat()); in clear() 1954 const d3d9::D3DFormat &d3dFormatInfo = in clear() 1955 d3d9::GetD3DFormatInfo(colorRenderTarget->getD3DFormat()); in clear() 2551 const d3d9::TextureFormat &d3d9FormatInfo = d3d9::GetTextureFormatInfo(format); in createRenderTarget() [all …]
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D | RenderTarget9.cpp | 157 return d3d9::GetTextureFormatInfo(getInternalFormat()).texFormat; in getD3DFormat()
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/third_party/gstreamer/gstplugins_bad/sys/d3dvideosink/ |
D | meson.build | 11 d3d_dep = cc.find_library('d3d9', required : get_option('d3dvideosink')) build 13 have_d3d9_h = cc.has_header('d3d9.h') 15 error('d3dvideosink plugin enabled but d3d9.h not found')
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/third_party/gstreamer/gstplugins_bad/sys/winscreencap/ |
D | meson.build | 16 d3d_dep = cc.find_library('d3d9', required : get_option('winscreencap')) build 28 have_d3d9_h = cc.has_header('d3d9.h') 30 error('winscreencap plugin enabled but d3d9.h not found')
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/third_party/ffmpeg/libavutil/ |
D | hwcontext_dxva2.c | 75 IDirect3D9 *d3d9; member 423 if (priv->d3d9) in dxva2_device_free() 424 IDirect3D9_Release(priv->d3d9); in dxva2_device_free() 447 priv->d3d9 = createD3D(D3D_SDK_VERSION); in dxva2_device_create9() 448 if (!priv->d3d9) { in dxva2_device_create9() 453 IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm); in dxva2_device_create9() 457 hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(), in dxva2_device_create9() 502 priv->d3d9 = (IDirect3D9 *)d3d9ex; in dxva2_device_create9ex()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
D | EGLDeviceTest.cpp | 396 IDirect3D9 *d3d9 = nullptr; in TEST_P() local 397 EXPECT_EQ(S_OK, d3d9Device->GetDirect3D(&d3d9)); in TEST_P() 398 EXPECT_TRUE(d3d9 != nullptr); in TEST_P() 399 SafeRelease(d3d9); in TEST_P()
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/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/ |
D | meson.build | 25 d3d9_dep = cc.find_library('d3d9', required : false) build 26 have_d3d9_h = cc.has_header('d3d9.h')
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | meson.build | 58 # d3d11 video api uses dxva structure for decoding, and dxva.h needs d3d9 types 59 if cc.has_header('dxva.h') and cc.has_header('d3d9.h')
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | d3d_format.h | 18 namespace d3d9
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D | d3d_format.cpp | 14 namespace d3d9 namespace
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/third_party/skia/third_party/externals/imgui/examples/example_win32_directx9/ |
D | build_win32.bat | 6 @set LIBS=/LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d9.lib
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/third_party/mesa3d/docs/relnotes/ |
D | 7.8.3.rst | 65 - radeon/wine: flush command stream in more cases, fixing wine d3d9
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/third_party/skia/third_party/externals/angle2/doc/ |
D | VTF.md | 33 samplers in d3d9
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D | dEQP.md | 45 * `--deqp-egl-display-type=angle-d3d9` for D3D9
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
D | D3DTextureSurfaceWGL.cpp | 136 const auto &d3dFormatInfo = d3d9::GetD3DFormatInfo(surfaceDesc.Format); in GetD3D9TextureInfo()
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