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Searched refs:d3dUniformBlock (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2219 D3DUniformBlock d3dUniformBlock; in initializeUniformBlocks() local
2228 d3dUniformBlock.mShaderRegisterIndexes[shaderType] = in initializeUniformBlocks()
2235 d3dUniformBlock.mUseStructuredBuffers[shaderType] = true; in initializeUniformBlocks()
2236 d3dUniformBlock.mByteWidths[shaderType] = uniformBlock.dataSize; in initializeUniformBlocks()
2237 d3dUniformBlock.mStructureByteStrides[shaderType] = in initializeUniformBlocks()
2245 mD3DUniformBlocks.push_back(d3dUniformBlock); in initializeUniformBlocks()