Searched refs:d3dUniformBlock (Results 1 – 1 of 1) sorted by relevance
2219 D3DUniformBlock d3dUniformBlock; in initializeUniformBlocks() local2228 d3dUniformBlock.mShaderRegisterIndexes[shaderType] = in initializeUniformBlocks()2235 d3dUniformBlock.mUseStructuredBuffers[shaderType] = true; in initializeUniformBlocks()2236 d3dUniformBlock.mByteWidths[shaderType] = uniformBlock.dataSize; in initializeUniformBlocks()2237 d3dUniformBlock.mStructureByteStrides[shaderType] = in initializeUniformBlocks()2245 mD3DUniformBlocks.push_back(d3dUniformBlock); in initializeUniformBlocks()