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Searched refs:decomposed (Results 1 – 25 of 71) sorted by relevance

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/third_party/skia/third_party/externals/icu/source/tools/gennorm2/
Dnorms.cpp233 UnicodeString *decomposed=nullptr; in rangeHandler() local
284 if(decomposed==nullptr) { in rangeHandler()
285 decomposed=new UnicodeString(m, 0, prev); in rangeHandler()
287 decomposed->append(*cNorm.mapping); in rangeHandler()
300 if(decomposed==nullptr) { in rangeHandler()
301 decomposed=new UnicodeString(m, 0, prev); in rangeHandler()
303 decomposed->append(buffer, hangulLength); in rangeHandler()
304 } else if(decomposed!=nullptr) { in rangeHandler()
305 decomposed->append(m, prev, i-prev); in rangeHandler()
308 if(decomposed!=nullptr) { in rangeHandler()
[all …]
/third_party/icu/icu4c/source/tools/gennorm2/
Dnorms.cpp233 UnicodeString *decomposed=nullptr; in rangeHandler() local
284 if(decomposed==nullptr) { in rangeHandler()
285 decomposed=new UnicodeString(m, 0, prev); in rangeHandler()
287 decomposed->append(*cNorm.mapping); in rangeHandler()
300 if(decomposed==nullptr) { in rangeHandler()
301 decomposed=new UnicodeString(m, 0, prev); in rangeHandler()
303 decomposed->append(buffer, hangulLength); in rangeHandler()
304 } else if(decomposed!=nullptr) { in rangeHandler()
305 decomposed->append(m, prev, i-prev); in rangeHandler()
308 if(decomposed!=nullptr) { in rangeHandler()
[all …]
/third_party/skia/third_party/externals/harfbuzz/src/
Dhb-icu.cc212 UChar decomposed[4]; in hb_icu_unicode_decompose() local
215 len = unorm2_getRawDecomposition (normalizer, ab, decomposed, in hb_icu_unicode_decompose()
216 ARRAY_LENGTH (decomposed), &icu_err); in hb_icu_unicode_decompose()
219 len = u_countChar32 (decomposed, len); in hb_icu_unicode_decompose()
222 U16_GET_UNSAFE (decomposed, 0, *a); in hb_icu_unicode_decompose()
229 U16_NEXT_UNSAFE (decomposed, len, *a); in hb_icu_unicode_decompose()
230 U16_NEXT_UNSAFE (decomposed, len, *b); in hb_icu_unicode_decompose()
Dhb-unicode.hh90 hb_codepoint_t *decomposed) in decompose_compatibility()
95 …unsigned int ret = func.decompose_compatibility (this, u, decomposed, user_data.decompose_compatib… in decompose_compatibility()
97 if (ret == 1 && u == decomposed[0]) { in decompose_compatibility()
98 decomposed[0] = 0; in decompose_compatibility()
101 decomposed[ret] = 0; in decompose_compatibility()
Dhb-ot-shape-complex-hangul.cc342 hb_codepoint_t decomposed[3] = {LBase + lindex, in preprocess_text_hangul() local
345 if (font->has_glyph (decomposed[0]) && in preprocess_text_hangul()
346 font->has_glyph (decomposed[1]) && in preprocess_text_hangul()
347 (!tindex || font->has_glyph (decomposed[2]))) in preprocess_text_hangul()
350 (void) buffer->replace_glyphs (1, s_len, decomposed); in preprocess_text_hangul()
Dhb-deprecated.h178 hb_codepoint_t *decomposed,
212 hb_codepoint_t *decomposed);
Dhb-unicode.cc127 hb_codepoint_t *decomposed HB_UNUSED, in hb_unicode_decompose_compatibility_nil()
480 hb_codepoint_t *decomposed) in hb_unicode_decompose_compatibility() argument
482 return ufuncs->decompose_compatibility (u, decomposed); in hb_unicode_decompose_compatibility()
/third_party/skia/third_party/externals/tint/src/transform/
Ddecompose_strided_matrix.cc128 std::unordered_map<const ast::StructMember*, MatrixInfo> decomposed; in Run() local
138 decomposed.emplace(member->Declaration(), info); in Run()
150 auto it = decomposed.find(access->Member()->Declaration()); in Run()
151 if (it != decomposed.end()) { in Run()
169 auto it = decomposed.find(access->Member()->Declaration()); in Run()
170 if (it == decomposed.end()) { in Run()
212 auto it = decomposed.find(access->Member()->Declaration()); in Run()
213 if (it == decomposed.end()) { in Run()
/third_party/skia/src/core/
DSkImageFilterTypes.cpp32 SkSize decomposed; in decomposeCTM() local
45 } else if (ctm.decomposeScale(&decomposed, &remainder)) { in decomposeCTM()
48 layer = SkMatrix::Scale(decomposed.fWidth, decomposed.fHeight); in decomposeCTM()
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/internal/str_format/
Dfloat_conversion.cc1258 bool FloatToBuffer(Decomposed<Float> decomposed, int precision, Buffer *out, in FloatToBuffer() argument
1265 static_cast<std::uint64_t>(decomposed.mantissa), in FloatToBuffer()
1266 static_cast<std::uint64_t>(decomposed.exponent), precision, out, exp)) in FloatToBuffer()
1273 static_cast<__uint128_t>(decomposed.mantissa), in FloatToBuffer()
1274 static_cast<__uint128_t>(decomposed.exponent), precision, out, in FloatToBuffer()
1328 auto decomposed = Decompose(abs_v); in FloatToSink() local
1336 FormatF(decomposed.mantissa, decomposed.exponent, in FloatToSink()
1341 if (!FloatToBuffer<FormatStyle::Precision>(decomposed, precision, &buffer, in FloatToSink()
1352 if (!FloatToBuffer<FormatStyle::Precision>(decomposed, precision, &buffer, in FloatToSink()
1384 FormatA(HexFloatTypeParams(Float{}), decomposed.mantissa, in FloatToSink()
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_geometry_shader4.txt83 QUAD_STRIP, and POLYGON primitives are decomposed into triangles in an
115 primitives that are decomposed into triangles, the primitive ID is
246 3. How are QUADS, QUAD_STRIP, and POLYGON primitives decomposed into
253 For QUADS primitives, the quad V0->V1->V2->V3 is decomposed into the
259 For QUAD_STRIP primitives, the quad V0->V1->V3->V2 is decomposed into
264 For POLYGON primitives, the polygon V0->V1->V2->V3 is decomposed into
DNV_fill_rectangle.txt165 (3) How are quads and polygons handled? Are they decomposed into triangles?
167 RESOLVED: When using FILL_RECTANGLE_NV, quads and polygons are decomposed
DNV_geometry_program4.txt56 triangle. Quads and polygons are allowed, but are decomposed into
434 QUAD_STRIP, and POLYGON primitives are decomposed into triangles in an
473 by the geometry program are decomposed into points, lines, or triangles
505 vertices added by the EMIT instruction are decomposed into points, lines,
805 are decomposed into triangles, the primitive ID is incremented after each
1758 (17) How are QUADS, QUAD_STRIP, and POLYGON primitives decomposed into
1765 For QUADS primitives, the quad V0->V1->V2->V3 is decomposed into the
1771 For QUAD_STRIP primitives, the quad V0->V1->V3->V2 is decomposed into
1776 For POLYGON primitives, the polygon V0->V1->V2->V3 is decomposed into
1915 RESOLVED: QUADS are decomposed into two triangles. Both triangles
[all …]
/third_party/openGLES/extensions/NV/
DNV_geometry_shader4.txt83 QUAD_STRIP, and POLYGON primitives are decomposed into triangles in an
115 primitives that are decomposed into triangles, the primitive ID is
246 3. How are QUADS, QUAD_STRIP, and POLYGON primitives decomposed into
253 For QUADS primitives, the quad V0->V1->V2->V3 is decomposed into the
259 For QUAD_STRIP primitives, the quad V0->V1->V3->V2 is decomposed into
264 For POLYGON primitives, the polygon V0->V1->V2->V3 is decomposed into
DNV_fill_rectangle.txt165 (3) How are quads and polygons handled? Are they decomposed into triangles?
167 RESOLVED: When using FILL_RECTANGLE_NV, quads and polygons are decomposed
DNV_geometry_program4.txt56 triangle. Quads and polygons are allowed, but are decomposed into
434 QUAD_STRIP, and POLYGON primitives are decomposed into triangles in an
473 by the geometry program are decomposed into points, lines, or triangles
505 vertices added by the EMIT instruction are decomposed into points, lines,
805 are decomposed into triangles, the primitive ID is incremented after each
1758 (17) How are QUADS, QUAD_STRIP, and POLYGON primitives decomposed into
1765 For QUADS primitives, the quad V0->V1->V2->V3 is decomposed into the
1771 For QUAD_STRIP primitives, the quad V0->V1->V3->V2 is decomposed into
1776 For POLYGON primitives, the polygon V0->V1->V2->V3 is decomposed into
1915 RESOLVED: QUADS are decomposed into two triangles. Both triangles
[all …]
/third_party/icu/icu4c/source/data/translit/
Dsat_Olck_sat_FONIPA.txt47 # Some online texts use a decomposed form of U+1C7A MU-GAAHLAA TTUDDAG.
/third_party/skia/third_party/externals/icu/source/data/translit/
Dsat_Olck_sat_FONIPA.txt47 # Some online texts use a decomposed form of U+1C7A MU-GAAHLAA TTUDDAG.
/third_party/spirv-tools/docs/
Dprojects.md81 We delete the placeholder when all its work has been decomposed into
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/docs/
Dprojects.md81 We delete the placeholder when all its work has been decomposed into
/third_party/skia/third_party/externals/spirv-tools/docs/
Dprojects.md81 We delete the placeholder when all its work has been decomposed into
/third_party/skia/third_party/externals/freetype/docs/
Draster.txt449 decomposed into two sub-arcs, which are themselves Bézier arcs.
454 For instance, the following arc P1P2P3 can be decomposed into
495 We have then decomposed a non-y-monotonic Bézier curve into two
/third_party/rust/crates/nom/doc/archive/
Dhow_nom_macros_work.md149 The macro argument is decomposed into `$submac:ident!`, the macro's name and a bang,
/third_party/python/Doc/library/
Dunicodedata.rst117 each character into its decomposed form. Normal form C (NFC) first applies a
/third_party/ffmpeg/libavcodec/arm/
Dvp9itxfm_neon.S1315 @ but the 32-point IDCT can be decomposed into two 16-point IDCTs;

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