Searched refs:depth_buffer (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | magic.c | 182 uint64_t depth_buffer = 0; in demo_cmdbuf() local 207 depth_buffer = agx_map_surface(zsbuf); in demo_cmdbuf() 220 cfg.depth_buffer = depth_buffer; in demo_cmdbuf() 221 cfg.depth_buffer_if_clearing = depth_buffer; in demo_cmdbuf() 245 cfg.depth_buffer = depth_buffer; in demo_cmdbuf()
|
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_resource.cpp | 1384 local_resource depth_buffer(pscreen, &tmpl); in read_zs_surface() local 1385 if (!depth_buffer) { in read_zs_surface() 1390 if (!transfer_image_to_buf(ctx, res, depth_buffer, trans, 0)) in read_zs_surface() 1406 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in read_zs_surface() 1486 local_resource depth_buffer(pctx->screen, &tmpl); in write_zs_surface() local 1487 if (!depth_buffer) { in write_zs_surface() 1498 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in write_zs_surface() 1540 depth_buffer.unmap(); in write_zs_surface() 1542 transfer_buf_to_image(d3d12_context(pctx), res, depth_buffer, trans, 0); in write_zs_surface()
|
/third_party/vk-gl-cts/external/amber/src/docs/ |
D | amber.md | 79 `depth_buffer`. For other buffers, we generate a name of `AutoBuf-<num>` where
|
/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_state.c | 1267 struct iris_depth_buffer_state depth_buffer; member 3281 struct iris_depth_buffer_state *cso_z = &ice->state.genx->depth_buffer; in iris_set_framebuffer_state() 6489 struct iris_depth_buffer_state *cso_z = &ice->state.genx->depth_buffer; in iris_upload_dirty_render_state()
|