Searched refs:depth_writemask (Results 1 – 25 of 48) sorted by relevance
12
65 if (!(cso->stencil->enabled || cso->alpha_enabled || !cso->depth_writemask)) in fd5_zsa_state_create()75 if (cso->depth_writemask) in fd5_zsa_state_create()
114 if (cso->depth_writemask) { in fd6_zsa_state_create()147 if (cso->depth_writemask) in fd6_zsa_state_create()
175 assert(!dsa->dsa.depth_writemask); in r300_update_hyperz()192 if (dsa->dsa.depth_writemask) { in r300_update_hyperz()
494 dsa.depth_writemask = 1;
42 return ctx->zsa && ctx->zsa->depth_writemask; in fd_depth_write_enabled()
54 if (cso->depth_writemask) in fd3_zsa_state_create()
54 if (cso->depth_writemask) in fd2_zsa_state_create()
54 if (cso->depth_writemask) in fd4_zsa_state_create()
51 cs->z_write_enabled = so->depth_enabled && so->depth_writemask; in etna_zsa_state_create()
118 state->depth_writemask = 0; in llvmpipe_create_depth_stencil_state()
91 dsa->depth_writemask = ctx->Depth.Mask; in st_update_depth_stencil_alpha()
294 depth_stencil.depth_writemask = 1; in clear_with_quad()
228 if (zsa->depth_writemask) in panfrost_set_batch_masks_zs()
600 if (softpipe->depth_stencil->depth_writemask) { in depth_test_quad()920 if (qs->softpipe->depth_stencil->depth_writemask) in depth_test_quads_fallback()1001 boolean depthwrite = qs->softpipe->depth_stencil->depth_writemask; in choose_depth_test()
194 ds->zwriteenable = templ->depth_writemask; in svga_create_depth_stencil_state()
342 unsigned depth_writemask:1; /**< allow depth buffer writes? */ member
164 depthStencilAlpha.depth_writemask = 1; in graw_util_default_state()
41 dsa.depth_writemask = !!rs[D3DRS_ZWRITEENABLE] && in nine_convert_dsa_state()
224 SB_DATA (so, cso->depth_writemask); in nv30_zsa_state_create()
224 if (cso->depth_writemask) { in vc4_create_depth_stencil_alpha_state()
889 if (zsa->depth_enabled && zsa->depth_writemask && in util_writes_depth_stencil()
904 state.depth_writemask = (pDepthStencilDesc->DepthWriteMask ? 1 : 0); in CreateDepthStencilState()
521 v3d->zsa->base.depth_writemask; in v3dX()
239 state->stencil[0], z_func, !state->depth_writemask); in agx_create_zsa_state()243 state->stencil[1], z_func, !state->depth_writemask); in agx_create_zsa_state()
374 trace_dump_member(bool, state, depth_writemask); in trace_dump_depth_stencil_alpha_state()