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Searched refs:ditherEnabled (Results 1 – 7 of 7) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
DglsInteractionTestUtil.hpp98 bool ditherEnabled; member
110 , ditherEnabled (false) in RenderState()
DglsInteractionTestUtil.cpp153 state.ditherEnabled = rnd.getFloat() < ditherProbability; in computeRandomRenderState()
DglsFragOpInteractionCase.cpp271 if (state.ditherEnabled) in setRenderState()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp200 if (state.ditherEnabled) in setGLState()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp200 if (state.ditherEnabled) in setGLState()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp98 mState.ditherEnabled = true; in Context()
629 if(mState.ditherEnabled != enabled) in setDitherEnabled()
631 mState.ditherEnabled = enabled; in setDitherEnabled()
638 return mState.ditherEnabled; in isDitherEnabled()
1873 case GL_DITHER: *params = mState.ditherEnabled; break; in getBooleanv()
DContext.h346 bool ditherEnabled; member