Searched refs:doesProgramBuild (Results 1 – 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderOutput.cpp | 235 …bool result = doesProgramBuild(1, &m_fragment_shader_code_white_color, 1, &m_geometry_shader_code,… in iterate() 279 …bool result = doesProgramBuild(1, &m_fragment_shader_code_white_color, 1, &m_geometry_shader_code,… in iterate()
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D | esextcGeometryShaderLimits.cpp | 2042 …doesProgramBuild(1, &m_fragment_shader_code, 3, geometry_shader_valid_parts, 1, &m_vertex_shader_c… in iterate() 2045 …doesProgramBuild(1, &m_fragment_shader_code, 3, geometry_shader_invalid_parts, 1, &m_vertex_shader… in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.hpp | 191 …bool doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, unsigned int…
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D | esextcTestCaseBase.cpp | 771 bool TestCaseBase::doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, in doesProgramBuild() function in glcts::TestCaseBase
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